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improve spell school translation
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@ -607,6 +607,11 @@
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"mapObject.core.hillFort.object.description" : "Upgrades creatures. Levels 1 - 4 are less expensive than in associated town.",
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"core.spellSchools.0": "Air",
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"core.spellSchools.1": "Fire",
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"core.spellSchools.2": "Water",
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"core.spellSchools.3": "Earth",
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"core.bonus.ADDITIONAL_ATTACK.name": "Double Strike",
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"core.bonus.ADDITIONAL_ATTACK.description": "Attacks twice",
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"core.bonus.ADDITIONAL_RETALIATION.name": "Additional retaliations",
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@ -763,8 +768,10 @@
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"core.bonus.MECHANICAL.description": "Immunity to many effects, repairable",
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"core.bonus.PRISM_HEX_ATTACK_BREATH.name": "Prism Breath",
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"core.bonus.PRISM_HEX_ATTACK_BREATH.description": "Prism Breath Attack (three directions)",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.name": "${subtype.spellSchool} immunity",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.description": "Immune to ${subtype.spellSchool}",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.name": "Spell immunity",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.description": "Immune to all spell schools",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.name.specific": "${subtype.spellSchool} immunity",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.description.specific": "Immune to ${subtype.spellSchool} school",
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"core.bonus.OPENING_BATTLE_SPELL.name": "Starts with spell",
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"core.bonus.OPENING_BATTLE_SPELL.description": "Casts ${subtype.spell} on battle start"
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}
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@ -607,6 +607,11 @@
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"mapObject.core.hillFort.object.description" : "Aufwertungen von Kreaturen. Die Stufen 1 - 4 sind billiger als in der zugehörigen Stadt.",
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"core.spellSchools.0": "Luft",
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"core.spellSchools.1": "Feuer",
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"core.spellSchools.2": "Wasser",
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"core.spellSchools.3": "Erde",
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"core.bonus.ADDITIONAL_ATTACK.name": "Doppelschlag",
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"core.bonus.ADDITIONAL_ATTACK.description": "Greift zweimal an",
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"core.bonus.ADDITIONAL_RETALIATION.name": "Zusätzliche Vergeltungsmaßnahmen",
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@ -763,8 +768,10 @@
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"core.bonus.MECHANICAL.description": "Immunität gegen viele Effekte, reparierbar",
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"core.bonus.PRISM_HEX_ATTACK_BREATH.name": "Prisma-Atem",
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"core.bonus.PRISM_HEX_ATTACK_BREATH.description": "Prisma-Atem-Angriff (drei Richtungen)",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.name": "${subtype.spellSchool}-Immunität",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.description": "Immunität gegen ${subtype.spellSchool}",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.name": "Zauber-Immunität",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.description": "Immunität gegen alle Zauber-Schulen",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.name.specific": "${subtype.spellSchool}-Immunität",
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"core.bonus.SPELL_SCHOOL_IMMUNITY.description.specific": "Immunität gegen Zauber der ${subtype.spellSchool}-Schule",
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"core.bonus.OPENING_BATTLE_SPELL.name": "Startet mit Zauber",
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"core.bonus.OPENING_BATTLE_SPELL.description": "Wirkt ${subtype.spell} beim Start des Kampfes"
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}
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@ -75,6 +75,23 @@ std::string CBonusTypeHandler::bonusToString(const std::shared_ptr<Bonus> & bonu
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std::string textID = description ? bt.getDescriptionTextID() : bt.getNameTextID();
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std::string text = VLC->generaltexth->translate(textID);
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if (bonus->subtype.as<SpellSchool>().hasValue())
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{
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auto school = bonus->subtype.as<SpellSchool>();
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if(school != SpellSchool::ANY)
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{
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auto specificTextID = description ? bt.getDescriptionTextID() + ".specific" : bt.getNameTextID() + ".specific";
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auto specificText = VLC->generaltexth->translate(specificTextID);
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if(specificText.find("${subtype.spellSchool}") != std::string::npos)
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{
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auto schoolName = VLC->generaltexth->translate(TextIdentifier("core.spellSchools", school).get());
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boost::algorithm::replace_all(specificText, "${subtype.spellSchool}", schoolName);
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text = specificText;
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}
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}
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}
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if (text.find("${val}") != std::string::npos)
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boost::algorithm::replace_all(text, "${val}", std::to_string(bearer->valOfBonuses(Selector::typeSubtype(bonus->type, bonus->subtype))));
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@ -84,13 +101,6 @@ std::string CBonusTypeHandler::bonusToString(const std::shared_ptr<Bonus> & bonu
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if (text.find("${subtype.spell}") != std::string::npos && bonus->subtype.as<SpellID>().hasValue())
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boost::algorithm::replace_all(text, "${subtype.spell}", bonus->subtype.as<SpellID>().toSpell()->getNameTranslated());
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if (text.find("${subtype.spellSchool}") != std::string::npos && bonus->subtype.as<SpellSchool>().hasValue())
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{
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auto school = bonus->subtype.as<SpellSchool>();
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auto schoolName = VLC->generaltexth->zelp[school == SpellSchool::ANY ? 458 : 454 + school].first;
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boost::algorithm::replace_all(text, "${subtype.spellSchool}", schoolName);
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}
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return text;
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}
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