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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Tactics movement is limited to movement range

This commit is contained in:
krs
2023-04-21 00:24:37 +03:00
committed by Nordsoft91
parent c899956e71
commit e348193f7e
8 changed files with 20 additions and 20 deletions

View File

@@ -174,7 +174,7 @@ void BattleFieldController::redrawBackgroundWithHexes()
const CStack *activeStack = owner.stacksController->getActiveStack();
std::vector<BattleHex> attackableHexes;
if(activeStack)
occupiableHexes = owner.curInt->cb->battleGetAvailableHexes(activeStack, true, true, &attackableHexes);
occupiableHexes = owner.curInt->cb->battleGetAvailableHexes(activeStack, false, true, &attackableHexes);
// prepare background graphic with hexes and shaded hexes
backgroundWithHexes->draw(background, Point(0,0));
@@ -252,7 +252,7 @@ std::set<BattleHex> BattleFieldController::getMovementRangeForHoveredStack()
const CStack * const hoveredStack = owner.curInt->cb->battleGetStackByPos(hoveredHex, true);
if(hoveredStack)
{
std::vector<BattleHex> v = owner.curInt->cb->battleGetAvailableHexes(hoveredStack, false, true, nullptr);
std::vector<BattleHex> v = owner.curInt->cb->battleGetAvailableHexes(hoveredStack, true, true, nullptr);
for(BattleHex hex : v)
result.insert(hex);
}
@@ -289,7 +289,7 @@ std::set<BattleHex> BattleFieldController::getHighlightedHexesForSpellRange()
return result;
}
std::set<BattleHex> BattleFieldController::getHighlightedHexesMovementTarget()
std::set<BattleHex> BattleFieldController::getHighlightedHexesForMovementTarget()
{
const CStack * stack = owner.stacksController->getActiveStack();
auto hoveredHex = getHoveredHex();
@@ -297,7 +297,7 @@ std::set<BattleHex> BattleFieldController::getHighlightedHexesMovementTarget()
if(!stack)
return {};
std::vector<BattleHex> availableHexes = owner.curInt->cb->battleGetAvailableHexes(stack, true, false, nullptr);
std::vector<BattleHex> availableHexes = owner.curInt->cb->battleGetAvailableHexes(stack, false, false, nullptr);
auto hoveredStack = owner.curInt->cb->battleGetStackByPos(hoveredHex, true);
if(owner.curInt->cb->battleCanAttack(stack, hoveredStack, hoveredHex))
@@ -337,7 +337,7 @@ void BattleFieldController::showHighlightedHexes(Canvas & canvas)
{
std::set<BattleHex> hoveredStackMovementRangeHexes = getMovementRangeForHoveredStack();
std::set<BattleHex> hoveredSpellHexes = getHighlightedHexesForSpellRange();
std::set<BattleHex> hoveredMoveHexes = getHighlightedHexesMovementTarget();
std::set<BattleHex> hoveredMoveHexes = getHighlightedHexesForMovementTarget();
if(getHoveredHex() == BattleHex::INVALID)
return;