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code review

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Michael 2023-08-20 14:14:47 +02:00 committed by GitHub
parent 1d94536299
commit e3a4c65100
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2 changed files with 24 additions and 12 deletions

View File

@ -807,7 +807,7 @@ SelectionTab::CMapInfoTooltipBox::CMapInfoTooltipBox(std::string text, ResourceI
: CWindowObject(BORDERED | RCLICK_POPUP)
{
drawPlayerElements = tabType == ESelectionScreen::newGame;
renderImage = tabType == ESelectionScreen::newGame;
renderImage = tabType == ESelectionScreen::newGame && settings["lobby"]["mapPreview"].Bool();
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
@ -819,9 +819,12 @@ SelectionTab::CMapInfoTooltipBox::CMapInfoTooltipBox(std::string text, ResourceI
if(renderImage && mapLayerImages.size() > 1)
pos.w += IMAGE_SIZE + BORDER;
auto drawLabel = [&]() {
label = std::make_shared<CTextBox>(text, Rect(BORDER, BORDER, pos.w - 2 * BORDER, 350), 0, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE);
if(!label->slider)
label->resize(label->label->textSize);
};
drawLabel();
pos.h = BORDER + label->label->textSize.y + BORDER;
if(renderImage)
@ -829,10 +832,7 @@ SelectionTab::CMapInfoTooltipBox::CMapInfoTooltipBox(std::string text, ResourceI
backgroundTexture = std::make_shared<CFilledTexture>("DIBOXBCK", pos);
updateShadow();
// TODO: hacky redraw
label = std::make_shared<CTextBox>(text, Rect(BORDER, BORDER, pos.w-2*BORDER, 350), 0, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE);
if(!label->slider)
label->resize(label->label->textSize);
drawLabel();
if(renderImage)
{

View File

@ -3,7 +3,7 @@
{
"type" : "object",
"$schema" : "http://json-schema.org/draft-04/schema",
"required" : [ "general", "video", "adventure", "battle", "input", "server", "logging", "launcher", "gameTweaks" ],
"required" : [ "general", "video", "adventure", "battle", "input", "server", "logging", "launcher", "lobby", "gameTweaks" ],
"definitions" : {
"logLevelEnum" : {
"type" : "string",
@ -526,6 +526,18 @@
}
}
},
"lobby" : {
"type" : "object",
"additionalProperties" : false,
"default" : {},
"required" : [ "mapPreview" ],
"properties" : {
"mapPreview" : {
"type" : "boolean",
"default" : true
}
}
},
"gameTweaks" : {
"type" : "object",
"default" : {},