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* code reorganization
* minor stuff for resource <-> infoBar interaction
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@@ -94,6 +94,7 @@ public:
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static void changePrimSkill(int ID, int which, int val);
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void showInfoDialog(int player, std::string text, std::vector<SComponent*> * components);
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void giveResource(int player, int which, int val);
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void showCompInfo(int player, SComponent * comp);
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//friends
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friend void initGameState(CGameInfo * cgi);
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