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Remove no longer used map checksum computation
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@@ -137,7 +137,6 @@ public:
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void reindexObjects();
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ui32 checksum;
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std::vector<Rumor> rumors;
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std::vector<DisposedHero> disposedHeroes;
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std::vector<ConstTransitivePtr<CGHeroInstance> > predefinedHeroes;
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