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Editor prerequisites [part 2] (#889)
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@@ -445,7 +445,7 @@ public:
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}
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};
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class CGShipyard : public CGObjectInstance, public IShipyard
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class DLL_LINKAGE CGShipyard : public CGObjectInstance, public IShipyard
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{
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public:
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void getOutOffsets(std::vector<int3> &offsets) const override; //offsets to obj pos when we boat can be placed
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