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Converted remaining identifier to new system
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@@ -23,7 +23,7 @@
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#include "../mapObjectConstructors/CObjectClassesHandler.h"
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#include "../serializer/JsonSerializeFormat.h"
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#include "../GameConstants.h"
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#include "../StringConstants.h"
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#include "../constants/StringConstants.h"
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#include "../CSkillHandler.h"
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#include "../mapping/CMap.h"
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#include "../modding/ModScope.h"
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@@ -814,7 +814,7 @@ void CGSeerHut::finishQuest(const CGHeroInstance * h, ui32 accept) const
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for(const auto & ci : parts)
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{
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if(ci.art->getTypeId() != elem)
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cb->giveHeroNewArtifact(h, ci.art->artType, GameConstants::BACKPACK_START);
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cb->giveHeroNewArtifact(h, ci.art->artType, ArtifactPosition::BACKPACK_START);
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}
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}
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}
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