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Store and send mod list and game version for game rooms
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@@ -17,7 +17,7 @@ class JsonNode;
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struct ModVerificationInfo;
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using ModCompatibilityInfo = std::map<std::string, ModVerificationInfo>;
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struct ModVerificationInfo
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struct DLL_LINKAGE ModVerificationInfo
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{
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/// human-readable mod name
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std::string name;
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