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Store and send mod list and game version for game rooms
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commit
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@ -201,6 +201,8 @@ void GlobalLobbyClient::receiveActiveGameRooms(const JsonNode & json)
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room.hostAccountDisplayName = jsonEntry["hostAccountDisplayName"].String();
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room.description = jsonEntry["description"].String();
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room.statusID = jsonEntry["status"].String();
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room.gameVersion = jsonEntry["version"].String();
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room.modList = ModVerificationInfo::jsonDeserializeList(jsonEntry["mods"]);
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std::chrono::seconds ageSeconds (jsonEntry["ageSeconds"].Integer());
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room.startDateFormatted = TextOperations::getCurrentFormattedDateTimeLocal(-ageSeconds);
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@ -9,6 +9,8 @@
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*/
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#pragma once
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#include "../../lib/modding/ModVerificationInfo.h"
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struct GlobalLobbyAccount
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{
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std::string accountID;
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@ -22,8 +24,10 @@ struct GlobalLobbyRoom
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std::string hostAccountID;
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std::string hostAccountDisplayName;
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std::string description;
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std::string gameVersion;
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std::string statusID;
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std::string startDateFormatted;
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ModCompatibilityInfo modList;
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std::vector<GlobalLobbyAccount> participants;
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int playerLimit;
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};
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@ -20,7 +20,7 @@
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{
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"type" : "object",
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"additionalProperties" : false,
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"required" : [ "gameRoomID", "hostAccountID", "hostAccountDisplayName", "description", "participants", "playerLimit", "status", "ageSeconds" ],
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"required" : [ "gameRoomID", "hostAccountID", "hostAccountDisplayName", "description", "participants", "playerLimit", "status", "ageSeconds", "mods", "version" ],
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"properties" : {
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"gameRoomID" :
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{
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@ -65,6 +65,38 @@
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}
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}
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},
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"mods" :
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{
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"type" : "array",
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"description" : "List of gameplay-affecting mods active on server",
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"items" : {
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"type" : "object",
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"additionalProperties" : false,
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"required" : [ "modId", "name", "version" ],
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"properties" : {
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"modId" :
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{
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"type" : "string",
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"description" : "Unique identifier of the mod"
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},
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"name" :
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{
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"type" : "string",
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"description" : "Human-readable name of the mod"
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},
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"parent" :
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{
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"type" : "string",
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"description" : "Unique ID of parent mod, only for submods"
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},
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"version" :
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{
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"type" : "string",
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"description" : "Version of mod, as specified in mod config"
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}
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}
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}
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}
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"status" :
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{
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"type" : "string",
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@ -78,6 +110,11 @@
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"maximum" : 8,
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"description" : "Maximum number of players that can join this room, including host"
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},
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"version" :
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{
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"type" : "string",
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"description" : "Version of match server, e.g. 1.5.0"
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},
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"ageSeconds" :
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{
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"type" : "number",
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@ -32,6 +32,38 @@
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{
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"type" : "string",
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"description" : "Version of match server, e.g. 1.5.0"
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},
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"mods" :
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{
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"type" : "array",
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"description" : "List of gameplay-affecting mods active on server",
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"items" : {
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"type" : "object",
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"additionalProperties" : false,
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"required" : [ "modId", "name", "version" ],
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"properties" : {
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"modId" :
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{
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"type" : "string",
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"description" : "Unique identifier of the mod"
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},
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"name" :
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{
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"type" : "string",
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"description" : "Human-readable name of the mod"
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},
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"parent" :
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{
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"type" : "string",
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"description" : "Unique ID of parent mod, only for submods"
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},
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"version" :
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{
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"type" : "string",
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"description" : "Version of mod, as specified in mod config"
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}
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}
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}
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}
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}
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}
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@ -21,6 +21,7 @@ JsonNode ModVerificationInfo::jsonSerializeList(const ModCompatibilityInfo & inp
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JsonNode modWriter;
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modWriter["modId"].String() = mod.first;
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modWriter["name"].String() = mod.second.name;
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if (!mod.second.parent.empty())
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modWriter["parent"].String() = mod.second.parent;
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modWriter["version"].String() = mod.second.version.toString();
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output.Vector().push_back(modWriter);
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@ -17,7 +17,7 @@ class JsonNode;
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struct ModVerificationInfo;
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using ModCompatibilityInfo = std::map<std::string, ModVerificationInfo>;
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struct ModVerificationInfo
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struct DLL_LINKAGE ModVerificationInfo
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{
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/// human-readable mod name
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std::string name;
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@ -33,7 +33,8 @@ void LobbyDatabase::createTables()
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description TEXT NOT NULL DEFAULT '',
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status INTEGER NOT NULL DEFAULT 0,
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playerLimit INTEGER NOT NULL,
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creationTime TIMESTAMP DEFAULT CURRENT_TIMESTAMP NOT NULL
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creationTime TIMESTAMP DEFAULT CURRENT_TIMESTAMP NOT NULL,
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mods TEXT NOT NULL DEFAULT '[]'
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);
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)";
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@ -81,6 +82,32 @@ void LobbyDatabase::createTables()
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database->prepare(createTableGameRoomInvites)->execute();
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}
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void LobbyDatabase::upgradeDatabase()
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{
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auto getDatabaseVersionStatement = database->prepare(R"(
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PRAGMA schema.user_version
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)");
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auto setDatabaseVersionStatement = database->prepare(R"(
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PRAGMA schema.user_version = ?
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)");
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int databaseVersion;
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getDatabaseVersionStatement->execute();
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getDatabaseVersionStatement->getColumns(databaseVersion);
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if (databaseVersion < 10501)
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{
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database->prepare(R"(
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ALTER TABLE gameRooms
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ADD COLUMN version TEXT NOT NULL DEFAULT ''
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ADD COLUMN mods TEXT NOT NULL DEFAULT '{}'
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)")->execute();
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setDatabaseVersionStatement->executeOnce(10501);
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}
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}
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void LobbyDatabase::clearOldData()
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{
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static const std::string removeActiveAccounts = R"(
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@ -122,7 +149,7 @@ void LobbyDatabase::prepareStatements()
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)");
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insertGameRoomStatement = database->prepare(R"(
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INSERT INTO gameRooms(roomID, hostAccountID, status, playerLimit) VALUES(?, ?, 0, 8);
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INSERT INTO gameRooms(roomID, hostAccountID, status, playerLimit, version, mods) VALUES(?, ?, 0, 8, ?, ?);
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)");
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insertGameRoomPlayersStatement = database->prepare(R"(
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@ -233,7 +260,7 @@ void LobbyDatabase::prepareStatements()
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)");
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getActiveGameRoomsStatement = database->prepare(R"(
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SELECT roomID, hostAccountID, displayName, description, status, playerLimit, strftime('%s',CURRENT_TIMESTAMP)- strftime('%s',gr.creationTime) AS secondsElapsed
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SELECT roomID, hostAccountID, displayName, description, status, playerLimit, mods, strftime('%s',CURRENT_TIMESTAMP)- strftime('%s',gr.creationTime) AS secondsElapsed
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FROM gameRooms gr
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LEFT JOIN accounts a ON gr.hostAccountID = a.accountID
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WHERE status IN (1, 2, 3)
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@ -298,6 +325,7 @@ LobbyDatabase::LobbyDatabase(const boost::filesystem::path & databasePath)
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{
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database = SQLiteInstance::open(databasePath, true);
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createTables();
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upgradeDatabase();
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clearOldData();
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prepareStatements();
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}
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@ -393,9 +421,9 @@ void LobbyDatabase::insertGameRoomInvite(const std::string & targetAccountID, co
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insertGameRoomInvitesStatement->executeOnce(roomID, targetAccountID);
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}
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void LobbyDatabase::insertGameRoom(const std::string & roomID, const std::string & hostAccountID)
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void LobbyDatabase::insertGameRoom(const std::string & roomID, const std::string & hostAccountID, const std::string & serverVersion, const std::string & modListJson)
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{
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insertGameRoomStatement->executeOnce(roomID, hostAccountID);
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insertGameRoomStatement->executeOnce(roomID, hostAccountID, serverVersion, modListJson);
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}
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void LobbyDatabase::insertAccount(const std::string & accountID, const std::string & displayName)
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@ -526,7 +554,7 @@ std::vector<LobbyGameRoom> LobbyDatabase::getActiveGameRooms()
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while(getActiveGameRoomsStatement->execute())
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{
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LobbyGameRoom entry;
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getActiveGameRoomsStatement->getColumns(entry.roomID, entry.hostAccountID, entry.hostAccountDisplayName, entry.description, entry.roomState, entry.playerLimit, entry.age);
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getActiveGameRoomsStatement->getColumns(entry.roomID, entry.hostAccountID, entry.hostAccountDisplayName, entry.description, entry.roomState, entry.playerLimit, entry.version, entry.modsJson, entry.age);
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result.push_back(entry);
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}
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getActiveGameRoomsStatement->reset();
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@ -59,6 +59,7 @@ class LobbyDatabase
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void prepareStatements();
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void createTables();
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void upgradeDatabase();
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void clearOldData();
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public:
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@ -74,7 +75,7 @@ public:
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void deleteGameRoomInvite(const std::string & targetAccountID, const std::string & roomID);
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void insertGameRoomInvite(const std::string & targetAccountID, const std::string & roomID);
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void insertGameRoom(const std::string & roomID, const std::string & hostAccountID);
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void insertGameRoom(const std::string & roomID, const std::string & hostAccountID, const std::string & serverVersion, const std::string & modListJson);
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void insertAccount(const std::string & accountID, const std::string & displayName);
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void insertAccessCookie(const std::string & accountID, const std::string & accessCookieUUID);
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void insertChatMessage(const std::string & sender, const std::string & channelType, const std::string & roomID, const std::string & messageText);
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@ -44,6 +44,8 @@ struct LobbyGameRoom
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std::string hostAccountID;
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std::string hostAccountDisplayName;
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std::string description;
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std::string version;
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std::string modsJson;
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std::vector<LobbyAccount> participants;
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LobbyRoomState roomState;
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uint32_t playerLimit;
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@ -208,9 +208,11 @@ static JsonNode loadLobbyGameRoomToJson(const LobbyGameRoom & gameRoom)
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jsonEntry["hostAccountID"].String() = gameRoom.hostAccountID;
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jsonEntry["hostAccountDisplayName"].String() = gameRoom.hostAccountDisplayName;
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jsonEntry["description"].String() = gameRoom.description;
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jsonEntry["version"].String() = gameRoom.version;
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jsonEntry["status"].String() = LOBBY_ROOM_STATE_NAMES[vstd::to_underlying(gameRoom.roomState)];
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jsonEntry["playerLimit"].Integer() = gameRoom.playerLimit;
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jsonEntry["ageSeconds"].Integer() = gameRoom.age.count();
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jsonEntry["mods"] = JsonNode(reinterpret_cast<const std::byte *>(gameRoom.modsJson.data()), gameRoom.modsJson.size());
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for(const auto & account : gameRoom.participants)
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jsonEntry["participants"].Vector().push_back(loadLobbyAccountToJson(account));
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@ -625,7 +627,8 @@ void LobbyServer::receiveServerLogin(const NetworkConnectionPtr & connection, co
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}
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else
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{
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database->insertGameRoom(gameRoomID, accountID);
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std::string modListString = json["mods"].isNull() ? "[]" : json["mods"].toCompactString();
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database->insertGameRoom(gameRoomID, accountID, version, modListString);
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activeGameRooms[connection] = gameRoomID;
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sendServerLoginSuccess(connection, accountCookie);
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broadcastActiveGameRooms();
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@ -13,6 +13,9 @@
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#include "CVCMIServer.h"
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#include "../lib/CConfigHandler.h"
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#include "../lib/json/JsonUtils.h"
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#include "../lib/VCMI_Lib.h"
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#include "../lib/modding/CModHandler.h"
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#include "../lib/modding/CModInfo.h"
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GlobalLobbyProcessor::GlobalLobbyProcessor(CVCMIServer & owner)
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: owner(owner)
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@ -125,6 +128,7 @@ void GlobalLobbyProcessor::onConnectionEstablished(const std::shared_ptr<INetwor
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toSend["accountID"].String() = getHostAccountID();
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toSend["accountCookie"].String() = getHostAccountCookie();
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toSend["version"].String() = VCMI_VERSION_STRING;
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toSend["mods"] = getHostModList();
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sendMessage(connection, toSend);
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}
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@ -149,6 +153,19 @@ void GlobalLobbyProcessor::onConnectionEstablished(const std::shared_ptr<INetwor
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}
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}
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JsonNode GlobalLobbyProcessor::getHostModList() const
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{
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ModCompatibilityInfo info;
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for (auto const & modName : VLC->modh->getActiveMods())
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{
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if(VLC->modh->getModInfo(modName).checkModGameplayAffecting())
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info[modName] = VLC->modh->getModInfo(modName).getVerificationInfo();
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}
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return ModVerificationInfo::jsonSerializeList(info);
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}
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void GlobalLobbyProcessor::sendGameStarted()
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{
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JsonNode toSend;
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@ -36,6 +36,7 @@ class GlobalLobbyProcessor : public INetworkClientListener
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void establishNewConnection();
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void sendMessage(const NetworkConnectionPtr & targetConnection, const JsonNode & payload);
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JsonNode getHostModList() const;
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const std::string & getHostAccountID() const;
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const std::string & getHostAccountCookie() const;
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const std::string & getHostAccountDisplayName() const;
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