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reduce to 12 with gap
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@@ -77,10 +77,6 @@ BattleWindow::BattleWindow(BattleInterface & Owner):
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addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_9, [this](){ useSpellIfPossible(9); });
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addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_10, [this](){ useSpellIfPossible(10); });
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addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_11, [this](){ useSpellIfPossible(11); });
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addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_12, [this](){ useSpellIfPossible(12); });
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addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_13, [this](){ useSpellIfPossible(13); });
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addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_14, [this](){ useSpellIfPossible(14); });
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addShortcut(EShortcut::BATTLE_SPELL_SHORTCUT_15, [this](){ useSpellIfPossible(15); });
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addShortcut(EShortcut::GLOBAL_OPTIONS, std::bind(&BattleWindow::bOptionsf, this));
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addShortcut(EShortcut::BATTLE_SURRENDER, std::bind(&BattleWindow::bSurrenderf, this));
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