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Fix for printing the line number. Fixed #753.
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@ -1469,7 +1469,7 @@ struct LineExec : boost::static_visitor<>
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void ERMInterpreter::executeLine( const LinePointer & lp )
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{
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tlog0 << "Executing line nr " << getRealLine(lp.lineNum) << " (internal " << lp.lineNum << ") from " << lp.file->filename << std::endl;
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tlog0 << "Executing line nr " << getRealLine(lp) << " (internal " << lp.lineNum << ") from " << lp.file->filename << std::endl;
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executeLine(scripts[lp]);
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}
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@ -1968,10 +1968,10 @@ void ERMInterpreter::executeInstructions()
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//TODO implement me
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}
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int ERMInterpreter::getRealLine(int lineNum)
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int ERMInterpreter::getRealLine(const LinePointer &lp)
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{
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for(std::map<VERMInterpreter::LinePointer, ERM::TLine>::const_iterator i = scripts.begin(); i != scripts.end(); i++)
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if(i->first.lineNum == lineNum)
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if(i->first.lineNum == lp.lineNum && i->first.file->filename == lp.file->filename)
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return i->first.realLineNum;
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return -1;
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@ -835,7 +835,7 @@ public:
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ERMInterpreter();
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bool checkCondition( ERM::Tcondition cond );
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int getRealLine(int lineNum);
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int getRealLine(const VERMInterpreter::LinePointer &lp);
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//overload CScriptingModule
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virtual void heroVisit(const CGHeroInstance *visitor, const CGObjectInstance *visitedObj, bool start) OVERRIDE;
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@ -4557,7 +4557,7 @@ bool CGameHandler::castSpell(const CGHeroInstance *h, int spellID, const int3 &p
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COMPLAIN_RET("This hero can only teleport to nearest town!")
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}
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if (h->visitedTown)
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stopHeroVisitCastle(town->id, h->id);
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stopHeroVisitCastle(h->visitedTown->id, h->id);
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if (moveHero(h->id, town->visitablePos() + h->getVisitableOffset() ,1));
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heroVisitCastle(town->id, h->id);
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}
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