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Removed old code - VCMI now supports json-based animations everywhere
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@ -1059,8 +1059,7 @@ namespace
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std::string defFile(const JsonNode & node)
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{
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TEST_FILE(node.meta, "Sprites/", node.String(), EResType::ANIMATION);
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return "Def file \"" + node.String() + "\" was not found";
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return testAnimation(node.String(), node.meta);
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}
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std::string animationFile(const JsonNode & node)
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