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add option to gui to disable smooth dragging
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@ -129,6 +129,8 @@
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"vcmi.adventureOptions.infoBarCreatureManagement.help" : "{Info Panel Creature Management}\n\nAllows rearranging creatures in info panel instead of cycling between default components.",
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"vcmi.adventureOptions.leftButtonDrag.hover" : "Left Click Drag Map",
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"vcmi.adventureOptions.leftButtonDrag.help" : "{Left Click Drag Map}\n\nWhen enabled, moving mouse with left button pressed will drag adventure map view.",
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"vcmi.adventureOptions.smoothDragging.hover" : "Smooth Map Dragging",
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"vcmi.adventureOptions.smoothDragging.help" : "{Smooth Map Dragging}\n\nWhen enabled, map dragging has a modern run out effect.",
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"vcmi.adventureOptions.mapScrollSpeed1.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed5.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed6.hover": "",
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@ -129,6 +129,8 @@
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"vcmi.adventureOptions.infoBarCreatureManagement.help" : "{Info-Panel Kreaturenmanagement}\n\nErmöglicht die Neuanordnung von Kreaturen im Info-Panel, anstatt zwischen den Standardkomponenten zu wechseln",
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"vcmi.adventureOptions.leftButtonDrag.hover" : "Ziehen der Karte mit Links",
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"vcmi.adventureOptions.leftButtonDrag.help" : "{Ziehen der Karte mit Links}\n\nWenn aktiviert, wird die Maus bei gedrückter linker Taste in die Kartenansicht gezogen",
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"vcmi.adventureOptions.smoothDragging.hover" : "Nahtloses Ziehen der Karte",
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"vcmi.adventureOptions.smoothDragging.help" : "{Nahtloses Ziehen der Karte}\n\nWenn aktiviert hat das Ziehen der Karte einen sanften Auslaufeffekt.",
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"vcmi.adventureOptions.mapScrollSpeed1.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed5.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed6.hover": "",
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@ -126,6 +126,10 @@ AdventureOptionsTab::AdventureOptionsTab()
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{
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return setBoolSetting("adventure", "leftButtonDrag", value);
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});
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addCallback("smoothDraggingChanged", [](bool value)
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{
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return setBoolSetting("adventure", "smoothDragging", value);
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});
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build(config);
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std::shared_ptr<CToggleGroup> playerHeroSpeedToggle = widget<CToggleGroup>("heroMovementSpeedPicker");
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@ -164,4 +168,8 @@ AdventureOptionsTab::AdventureOptionsTab()
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std::shared_ptr<CToggleButton> leftButtonDragCheckbox = widget<CToggleButton>("leftButtonDragCheckbox");
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if (leftButtonDragCheckbox)
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leftButtonDragCheckbox->setSelected(settings["adventure"]["leftButtonDrag"].Bool());
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std::shared_ptr<CToggleButton> smoothDraggingCheckbox = widget<CToggleButton>("smoothDraggingCheckbox");
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if (smoothDraggingCheckbox)
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smoothDraggingCheckbox->setSelected(settings["adventure"]["smoothDragging"].Bool());
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}
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@ -391,6 +391,11 @@
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"help": "vcmi.adventureOptions.leftButtonDrag",
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"callback": "leftButtonDragChanged",
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"created" : "desktop"
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},
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{
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"name": "smoothDraggingCheckbox",
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"help": "vcmi.adventureOptions.smoothDragging",
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"callback": "smoothDraggingChanged"
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}
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]
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}
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