mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-29 23:07:48 +02:00
vcmi: modernize lib/spells/effects
This commit is contained in:
@@ -31,14 +31,6 @@ namespace effects
|
||||
|
||||
VCMI_REGISTER_SPELL_EFFECT(Sacrifice, EFFECT_NAME);
|
||||
|
||||
Sacrifice::Sacrifice()
|
||||
: Heal()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
Sacrifice::~Sacrifice() = default;
|
||||
|
||||
void Sacrifice::adjustTargetTypes(std::vector<TargetType> & types) const
|
||||
{
|
||||
if(!types.empty())
|
||||
@@ -109,7 +101,7 @@ bool Sacrifice::applicable(Problem & problem, const Mechanics * m, const EffectT
|
||||
|
||||
if(target.size() == 2)
|
||||
{
|
||||
auto victim = target.at(1).unitValue;
|
||||
const auto *victim = target.at(1).unitValue;
|
||||
if(!victim)
|
||||
return false;
|
||||
|
||||
@@ -160,7 +152,7 @@ EffectTarget Sacrifice::transformTarget(const Mechanics * m, const Target & aimP
|
||||
//add victim
|
||||
if(aimPoint.size() >= 2)
|
||||
{
|
||||
auto victim = aimPoint.at(1).unitValue;
|
||||
const auto *victim = aimPoint.at(1).unitValue;
|
||||
if(victim && getStackFilter(m, false, victim) && isReceptive(m, victim))
|
||||
res.emplace_back(victim);
|
||||
}
|
||||
@@ -168,7 +160,7 @@ EffectTarget Sacrifice::transformTarget(const Mechanics * m, const Target & aimP
|
||||
return res;
|
||||
}
|
||||
|
||||
int64_t Sacrifice::calculateHealEffectValue(const Mechanics * m, const battle::Unit * victim) const
|
||||
int64_t Sacrifice::calculateHealEffectValue(const Mechanics * m, const battle::Unit * victim)
|
||||
{
|
||||
return (m->getEffectPower() + victim->MaxHealth() + m->calculateRawEffectValue(0, 1)) * victim->getCount();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user