mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-29 23:07:48 +02:00
vcmi: modernize lib/spells/effects
This commit is contained in:
@@ -34,18 +34,6 @@ namespace effects
|
||||
|
||||
VCMI_REGISTER_SPELL_EFFECT(Summon, EFFECT_NAME);
|
||||
|
||||
Summon::Summon()
|
||||
: Effect(),
|
||||
creature(),
|
||||
permanent(false),
|
||||
exclusive(true),
|
||||
summonByHealth(false),
|
||||
summonSameUnit(false)
|
||||
{
|
||||
}
|
||||
|
||||
Summon::~Summon() = default;
|
||||
|
||||
void Summon::adjustAffectedHexes(std::set<BattleHex> & hexes, const Mechanics * m, const Target & spellTarget) const
|
||||
{
|
||||
//no hexes affected
|
||||
@@ -72,12 +60,12 @@ bool Summon::applicable(Problem & problem, const Mechanics * m) const
|
||||
|
||||
if(!otherSummoned.empty())
|
||||
{
|
||||
auto elemental = otherSummoned.front();
|
||||
const auto *elemental = otherSummoned.front();
|
||||
|
||||
MetaString text;
|
||||
text.addTxt(MetaString::GENERAL_TXT, 538);
|
||||
|
||||
auto caster = dynamic_cast<const CGHeroInstance *>(m->caster);
|
||||
const auto *caster = dynamic_cast<const CGHeroInstance *>(m->caster);
|
||||
if(caster)
|
||||
{
|
||||
text.addReplacement(caster->getNameTranslated());
|
||||
@@ -105,7 +93,7 @@ void Summon::apply(ServerCallback * server, const Mechanics * m, const EffectTar
|
||||
|
||||
BattleUnitsChanged pack;
|
||||
|
||||
for(auto & dest : target)
|
||||
for(const auto & dest : target)
|
||||
{
|
||||
if(dest.unitValue)
|
||||
{
|
||||
@@ -122,7 +110,7 @@ void Summon::apply(ServerCallback * server, const Mechanics * m, const EffectTar
|
||||
|
||||
if(summonByHealth)
|
||||
{
|
||||
auto creatureType = creature.toCreature(m->creatures());
|
||||
const auto *creatureType = creature.toCreature(m->creatures());
|
||||
auto creatureMaxHealth = creatureType->getMaxHealth();
|
||||
amount = static_cast<int32_t>(valueWithBonus / creatureMaxHealth);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user