mirror of
https://github.com/vcmi/vcmi.git
synced 2026-06-19 22:57:37 +02:00
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
Minor changes: * default log level set to trace * LOG_TRACE raii guardian lifetime will last till the end of block * compile fixes * minor refactorings
This commit is contained in:
@@ -145,6 +145,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="CGameHandler.cpp" />
|
||||
<ClCompile Include="CQuery.cpp" />
|
||||
<ClCompile Include="CVCMIServer.cpp" />
|
||||
<ClCompile Include="NetPacksServer.cpp" />
|
||||
<ClCompile Include="StdInc.cpp">
|
||||
@@ -158,6 +159,7 @@
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\Global.h" />
|
||||
<ClInclude Include="CGameHandler.h" />
|
||||
<ClInclude Include="CQuery.h" />
|
||||
<ClInclude Include="CVCMIServer.h" />
|
||||
<ClInclude Include="StdInc.h" />
|
||||
</ItemGroup>
|
||||
|
||||
Reference in New Issue
Block a user