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https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
fix typo in file name
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parent
4a7d290112
commit
e8a1709fc4
@ -148,14 +148,14 @@ set(client_HEADERS
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if(APPLE_IOS)
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set(client_SRCS ${client_SRCS}
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CFocusableHelper.cpp
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ios/GameChatKeyboardHanlder.m
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ios/GameChatKeyboardHandler.m
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ios/main.m
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ios/startSDL.mm
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ios/utils.mm
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)
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set(client_HEADERS ${client_HEADERS}
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CFocusableHelper.h
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ios/GameChatKeyboardHanlder.h
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ios/GameChatKeyboardHandler.h
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ios/startSDL.h
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ios/utils.h
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)
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@ -1,5 +1,5 @@
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/*
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* GameChatKeyboardHanlder.h, part of VCMI engine
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* GameChatKeyboardHandler.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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@ -12,7 +12,7 @@
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NS_ASSUME_NONNULL_BEGIN
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@interface GameChatKeyboardHanlder : NSObject
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@interface GameChatKeyboardHandler : NSObject
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@property (nonatomic, weak) UITextField * textFieldSDL;
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@ -1,5 +1,5 @@
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/*
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* GameChatKeyboardHanlder.m, part of VCMI engine
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* GameChatKeyboardHandler.m, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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@ -8,7 +8,7 @@
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*
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*/
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#import "GameChatKeyboardHanlder.h"
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#import "GameChatKeyboardHandler.h"
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#include <SDL_events.h>
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@ -32,11 +32,11 @@ static CGRect keyboardFrameBegin(NSNotification * n) { return keyboardFrame(n, U
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static CGRect keyboardFrameEnd (NSNotification * n) { return keyboardFrame(n, UIKeyboardFrameEndUserInfoKey); }
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@interface GameChatKeyboardHanlder ()
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@interface GameChatKeyboardHandler ()
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@property (nonatomic) BOOL wasChatMessageSent;
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@end
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@implementation GameChatKeyboardHanlder
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@implementation GameChatKeyboardHandler
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- (void)triggerInput {
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__auto_type notificationCenter = NSNotificationCenter.defaultCenter;
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@ -99,7 +99,7 @@ static int watchReturnKey(void * userdata, SDL_Event * event)
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{
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if(event->type == SDL_KEYDOWN && event->key.keysym.scancode == SDL_SCANCODE_RETURN)
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{
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__auto_type self = (__bridge GameChatKeyboardHanlder *)userdata;
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__auto_type self = (__bridge GameChatKeyboardHandler *)userdata;
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self.wasChatMessageSent = YES;
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SDL_DelEventWatch(watchReturnKey, userdata);
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}
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@ -8,7 +8,7 @@
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*
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*/
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#import "startSDL.h"
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#import "GameChatKeyboardHanlder.h"
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#import "GameChatKeyboardHandler.h"
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#include "../Global.h"
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#include "CMT.h"
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@ -23,7 +23,7 @@
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#import <UIKit/UIKit.h>
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@interface SDLViewObserver : NSObject <UIGestureRecognizerDelegate>
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@property (nonatomic, strong) GameChatKeyboardHanlder * gameChatHandler;
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@property (nonatomic, strong) GameChatKeyboardHandler * gameChatHandler;
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@end
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@implementation SDLViewObserver
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@ -131,7 +131,7 @@ int startSDL(int argc, char * argv[], BOOL startManually)
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{
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@autoreleasepool {
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auto observer = [SDLViewObserver new];
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observer.gameChatHandler = [GameChatKeyboardHanlder new];
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observer.gameChatHandler = [GameChatKeyboardHandler new];
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id __block sdlWindowCreationObserver = [NSNotificationCenter.defaultCenter addObserverForName:UIWindowDidBecomeKeyNotification object:nil queue:nil usingBlock:^(NSNotification * _Nonnull note) {
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[NSNotificationCenter.defaultCenter removeObserver:sdlWindowCreationObserver];
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