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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00

turned pathfinding effect into a bonus

This commit is contained in:
Henning Koehler 2017-08-26 14:59:24 +12:00
parent c9ef773da0
commit e8c32e05d8
3 changed files with 52 additions and 15 deletions

View File

@ -1,7 +1,53 @@
{ {
"pathfinding" : {
"basic" : {
"description" : "",
"effects" : [
{
"subtype" : "skill.pathfinding",
"type" : "SECONDARY_SKILL_PREMY",
"val" : 25,
"valueType" : "BASE_NUMBER"
}
]
},
"advanced" : {
"description" : "",
"effects" : [
{
"subtype" : "skill.pathfinding",
"type" : "SECONDARY_SKILL_PREMY",
"val" : 50,
"valueType" : "BASE_NUMBER"
}
]
},
"expert" : {
"description" : "",
"effects" : [
{
"subtype" : "skill.pathfinding",
"type" : "SECONDARY_SKILL_PREMY",
"val" : 75,
"valueType" : "BASE_NUMBER"
}
]
}
},
"estates" : { "estates" : {
"basic" : { "basic" : {
"description" : "Hero generates 250 gold each day.", "description" : "",
"effects" : [
{
"subtype" : "skill.estates",
"type" : "SECONDARY_SKILL_PREMY",
"val" : 125,
"valueType" : "BASE_NUMBER"
}
]
},
"advanced" : {
"description" : "",
"effects" : [ "effects" : [
{ {
"subtype" : "skill.estates", "subtype" : "skill.estates",
@ -11,8 +57,8 @@
} }
] ]
}, },
"advanced" : { "expert" : {
"description" : "Hero generates 500 gold each day.", "description" : "",
"effects" : [ "effects" : [
{ {
"subtype" : "skill.estates", "subtype" : "skill.estates",
@ -21,17 +67,6 @@
"valueType" : "BASE_NUMBER" "valueType" : "BASE_NUMBER"
} }
] ]
},
"expert" : {
"description" : "Hero generates 1000 gold each day.",
"effects" : [
{
"subtype" : "skill.estates",
"type" : "SECONDARY_SKILL_PREMY",
"val" : 1000,
"valueType" : "BASE_NUMBER"
}
]
} }
} }
} }

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@ -217,6 +217,8 @@ const std::shared_ptr<Bonus> CSkillHandler::defaultBonus(SecondarySkill skill, i
switch (skill) switch (skill)
{ {
case SecondarySkill::PATHFINDING:
bonusVal = 25 * level; break;
case SecondarySkill::ARCHERY: case SecondarySkill::ARCHERY:
bonusVal = 5 + 5 * level * level; break; bonusVal = 5 + 5 * level * level; break;
case SecondarySkill::LOGISTICS: case SecondarySkill::LOGISTICS:

View File

@ -87,7 +87,7 @@ ui32 CGHeroInstance::getTileCost(const TerrainTile &dest, const TerrainTile &fro
else if(ti->nativeTerrain != from.terType && !ti->hasBonusOfType(Bonus::NO_TERRAIN_PENALTY, from.terType)) else if(ti->nativeTerrain != from.terType && !ti->hasBonusOfType(Bonus::NO_TERRAIN_PENALTY, from.terType))
{ {
ret = VLC->heroh->terrCosts[from.terType]; ret = VLC->heroh->terrCosts[from.terType];
ret -= getSecSkillLevel(SecondarySkill::PATHFINDING) * 25; ret -= valOfBonuses(Selector::typeSubtype(Bonus::SECONDARY_SKILL_PREMY, SecondarySkill::PATHFINDING));
if(ret < GameConstants::BASE_MOVEMENT_COST) if(ret < GameConstants::BASE_MOVEMENT_COST)
ret = GameConstants::BASE_MOVEMENT_COST; ret = GameConstants::BASE_MOVEMENT_COST;
} }