fix Chinese encoding problem in GBK

This commit is contained in:
kdmcser
2025-04-19 13:30:31 +08:00
parent 975d9aedc9
commit ea3947df4f
3 changed files with 31 additions and 8 deletions
+15 -5
View File
@@ -14,6 +14,8 @@
#include "../ExceptionsCommon.h"
#include <boost/locale/encoding_utf.hpp>
VCMI_LIB_NAMESPACE_BEGIN
CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, boost::filesystem::path baseDirectory, size_t depth, bool initial):
@@ -91,20 +93,21 @@ bool CFilesystemLoader::createResource(const std::string & requestedFilename, bo
}
filename = filename.substr(mountPoint.size());
std::wstring filePath = boost::locale::conv::utf_to_utf<wchar_t>(filename);
if (!update)
{
// create folders if not exists
boost::filesystem::path p((baseDirectory / filename).c_str());
boost::filesystem::path p((baseDirectory / filePath).c_str());
boost::filesystem::create_directories(p.parent_path());
// create file, if not exists
std::ofstream file((baseDirectory / filename).c_str(), std::ofstream::binary);
std::ofstream file((baseDirectory / filePath).c_str(), std::ofstream::binary);
if (!file.is_open())
return false;
}
fileList[resID] = filename;
fileList[resID] = filePath;
return true;
}
@@ -173,19 +176,26 @@ std::unordered_map<ResourcePath, boost::filesystem::path> CFilesystemLoader::lis
filename = it->path().filename();
std::string resName;
#ifdef VCMI_WINDOWS
std::string filenameUtf8 = boost::locale::conv::utf_to_utf<char>(filename.native());
#else
std::string filenameUtf8 = filename.string();
#endif
if (boost::filesystem::path::preferred_separator != '/')
{
// resource names are using UNIX slashes (/)
resName.reserve(resName.size() + filename.native().size());
resName = mountPoint;
for (const char c : filename.string())
for (const char c : filenameUtf8)
if (c != boost::filesystem::path::preferred_separator)
resName.push_back(c);
else
resName.push_back('/');
}
else
resName = mountPoint + filename.string();
resName = mountPoint + filenameUtf8;
fileList[ResourcePath(resName, type)] = std::move(filename);
}