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https://github.com/vcmi/vcmi.git
synced 2025-11-27 22:49:25 +02:00
fix Chinese encoding problem in GBK
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@@ -14,6 +14,8 @@
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#include "../ExceptionsCommon.h"
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#include <boost/locale/encoding_utf.hpp>
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VCMI_LIB_NAMESPACE_BEGIN
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CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, boost::filesystem::path baseDirectory, size_t depth, bool initial):
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@@ -91,20 +93,21 @@ bool CFilesystemLoader::createResource(const std::string & requestedFilename, bo
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}
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filename = filename.substr(mountPoint.size());
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std::wstring filePath = boost::locale::conv::utf_to_utf<wchar_t>(filename);
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if (!update)
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{
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// create folders if not exists
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boost::filesystem::path p((baseDirectory / filename).c_str());
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boost::filesystem::path p((baseDirectory / filePath).c_str());
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boost::filesystem::create_directories(p.parent_path());
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// create file, if not exists
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std::ofstream file((baseDirectory / filename).c_str(), std::ofstream::binary);
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std::ofstream file((baseDirectory / filePath).c_str(), std::ofstream::binary);
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if (!file.is_open())
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return false;
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}
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fileList[resID] = filename;
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fileList[resID] = filePath;
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return true;
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}
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@@ -173,19 +176,26 @@ std::unordered_map<ResourcePath, boost::filesystem::path> CFilesystemLoader::lis
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filename = it->path().filename();
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std::string resName;
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#ifdef VCMI_WINDOWS
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std::string filenameUtf8 = boost::locale::conv::utf_to_utf<char>(filename.native());
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#else
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std::string filenameUtf8 = filename.string();
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#endif
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if (boost::filesystem::path::preferred_separator != '/')
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{
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// resource names are using UNIX slashes (/)
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resName.reserve(resName.size() + filename.native().size());
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resName = mountPoint;
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for (const char c : filename.string())
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for (const char c : filenameUtf8)
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if (c != boost::filesystem::path::preferred_separator)
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resName.push_back(c);
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else
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resName.push_back('/');
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}
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else
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resName = mountPoint + filename.string();
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resName = mountPoint + filenameUtf8;
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fileList[ResourcePath(resName, type)] = std::move(filename);
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}
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@@ -27,6 +27,8 @@
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#include "../IGameSettings.h"
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#include "../CConfigHandler.h"
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#include <boost/locale/encoding_utf.hpp>
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VCMI_LIB_NAMESPACE_BEGIN
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CMapInfo::CMapInfo()
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@@ -40,13 +42,23 @@ CMapInfo::~CMapInfo()
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vstd::clear_pointer(scenarioOptionsOfSave);
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}
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std::string CMapInfo::getFullFileURI(const ResourcePath & file) const
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{
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auto path = boost::filesystem::canonical(*CResourceHandler::get()->getResourceName(file));
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#ifdef VCMI_WINDOWS
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return boost::locale::conv::utf_to_utf<char>(path.native());
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#else
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return path.string();
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#endif
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}
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void CMapInfo::mapInit(const std::string & fname)
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{
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fileURI = fname;
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CMapService mapService;
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ResourcePath resource = ResourcePath(fname, EResType::MAP);
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originalFileURI = resource.getOriginalName();
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fullFileURI = boost::filesystem::canonical(*CResourceHandler::get()->getResourceName(resource)).string();
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fullFileURI = getFullFileURI(resource);
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mapHeader = mapService.loadMapHeader(resource);
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lastWrite = boost::filesystem::last_write_time(*CResourceHandler::get()->getResourceName(resource));
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date = TextOperations::getFormattedDateTimeLocal(lastWrite);
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@@ -62,7 +74,7 @@ void CMapInfo::saveInit(const ResourcePath & file)
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lf >> *(mapHeader) >> scenarioOptionsOfSave;
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fileURI = file.getName();
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originalFileURI = file.getOriginalName();
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fullFileURI = boost::filesystem::canonical(*CResourceHandler::get()->getResourceName(file)).string();
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fullFileURI = getFullFileURI(file);
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countPlayers();
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lastWrite = boost::filesystem::last_write_time(*CResourceHandler::get()->getResourceName(file));
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date = TextOperations::getFormattedDateTimeLocal(lastWrite);
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@@ -76,7 +88,7 @@ void CMapInfo::campaignInit()
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{
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ResourcePath resource = ResourcePath(fileURI, EResType::CAMPAIGN);
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originalFileURI = resource.getOriginalName();
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fullFileURI = boost::filesystem::canonical(*CResourceHandler::get()->getResourceName(resource)).string();
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fullFileURI = getFullFileURI(resource);
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campaign = CampaignHandler::getHeader(fileURI);
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lastWrite = boost::filesystem::last_write_time(*CResourceHandler::get()->getResourceName(resource));
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date = TextOperations::getFormattedDateTimeLocal(lastWrite);
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@@ -48,6 +48,7 @@ public:
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CMapInfo &operator=(CMapInfo &&other) = delete;
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CMapInfo &operator=(const CMapInfo &other) = delete;
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std::string CMapInfo::getFullFileURI(const ResourcePath& file) const;
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void mapInit(const std::string & fname);
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void saveInit(const ResourcePath & file);
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void campaignInit();
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