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Creature weeks now work fine. Castle interface still needs to be updated.
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@@ -649,7 +649,7 @@ DLL_EXPORT void NewTurn::applyGs( CGameState *gs )
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b.val = 100;
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b.type = Bonus::CREATURE_GROWTH_PERCENT;
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b.limiter = new CCreatureTypeLimiter(*VLC->creh->creatures[creatureid], false);
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b.valType = Bonus::PERCENT_TO_ALL;
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b.valType = Bonus::BASE_NUMBER; //certainly not intuitive
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break;
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case BONUS_GROWTH:
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b.val = 5;
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@@ -660,7 +660,7 @@ DLL_EXPORT void NewTurn::applyGs( CGameState *gs )
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case PLAGUE:
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b.val = -50;
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b.type = Bonus::CREATURE_GROWTH_PERCENT;
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b.valType = Bonus::PERCENT_TO_ALL;
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b.valType = Bonus::BASE_NUMBER;
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break;
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default:
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b.val = 0;
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