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Creature weeks now work fine. Castle interface still needs to be updated.

This commit is contained in:
DjWarmonger
2010-08-25 08:40:50 +00:00
parent 630dc7f7f2
commit ea966a3d21
7 changed files with 14 additions and 67 deletions

View File

@ -1013,7 +1013,7 @@ void CGameHandler::newTurn()
if(getDate(4) == 28) //new month
{
newmonth = true;
if (monthType < 100) //double growth
if (monthType < 60) //double growth
{
//spawn wandering monsters
n.specialWeek = NewTurn::DOUBLE_GROWTH;