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Fix crash on trasferring to next scenario in campaign

This commit is contained in:
Ivan Savenko
2025-03-12 13:32:00 +00:00
parent e73d05933d
commit eaad6f9ce0

View File

@@ -703,8 +703,6 @@ void CServerHandler::startCampaignScenario(HighScoreParameter param, std::shared
entry->Bool() = true; entry->Bool() = true;
} }
GAME->mainmenu()->makeActiveInterface();
if(!ourCampaign->isCampaignFinished()) if(!ourCampaign->isCampaignFinished())
GAME->mainmenu()->openCampaignLobby(ourCampaign); GAME->mainmenu()->openCampaignLobby(ourCampaign);
else else