From eabcbfc25a006612ec32abb520e4de5a3967ffe5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomasz=20Zieli=C5=84ski?= Date: Fri, 17 Mar 2023 22:32:05 +0100 Subject: [PATCH] Fix all stacks being capped at 10 units --- lib/mapObjects/MiscObjects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/mapObjects/MiscObjects.cpp b/lib/mapObjects/MiscObjects.cpp index c48ab711b..3e18c003f 100644 --- a/lib/mapObjects/MiscObjects.cpp +++ b/lib/mapObjects/MiscObjects.cpp @@ -236,7 +236,7 @@ void CGCreature::newTurn(CRandomGenerator & rand) const if (stacks.begin()->second->count < VLC->settings()->getInteger(EGameSettings::CREATURES_WEEKLY_GROWTH_CAP) && cb->getDate(Date::DAY_OF_WEEK) == 1 && cb->getDate(Date::DAY) > 1) { ui32 power = static_cast(temppower * (100 + VLC->settings()->getInteger(EGameSettings::CREATURES_WEEKLY_GROWTH_PERCENT)) / 100); - cb->setObjProperty(id, ObjProperty::MONSTER_COUNT, std::min(power / 1000, VLC->settings()->getInteger(EGameSettings::CREATURES_WEEKLY_GROWTH_PERCENT))); //set new amount + cb->setObjProperty(id, ObjProperty::MONSTER_COUNT, std::min(power / 1000, VLC->settings()->getInteger(EGameSettings::CREATURES_WEEKLY_GROWTH_CAP))); //set new amount cb->setObjProperty(id, ObjProperty::MONSTER_POWER, power); //increase temppower } }