mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-24 03:47:18 +02:00
Fixed #1638 - spells banned in map settings appeared in town guild
This commit is contained in:
parent
ccc5c69fa2
commit
eb337d7407
@ -2134,7 +2134,7 @@ CGTownInstance * CMapLoaderH3M::readTown(int castleID)
|
||||
{
|
||||
if(i * 8 + yy < GameConstants::SPELLS_QUANTITY)
|
||||
{
|
||||
if(c == (c | static_cast<ui8>(std::pow(2., yy))))
|
||||
if(c == (c | static_cast<ui8>(std::pow(2., yy)))) //add obligatory spell even if it's banned on a map (?)
|
||||
{
|
||||
nt->obligatorySpells.push_back(SpellID(i * 8 + yy));
|
||||
}
|
||||
@ -2148,16 +2148,18 @@ CGTownInstance * CMapLoaderH3M::readTown(int castleID)
|
||||
ui8 c = reader.readUInt8();
|
||||
for(int yy = 0; yy < 8; ++yy)
|
||||
{
|
||||
if(i * 8 + yy < GameConstants::SPELLS_QUANTITY)
|
||||
int spellid = i * 8 + yy;
|
||||
if(spellid < GameConstants::SPELLS_QUANTITY)
|
||||
{
|
||||
if(c != (c | static_cast<ui8>(std::pow(2., yy))))
|
||||
if(c != (c | static_cast<ui8>(std::pow(2., yy))) && map->allowedSpell[spellid]) //add random spell only if it's allowed on entire map
|
||||
{
|
||||
nt->possibleSpells.push_back(SpellID(i * 8 + yy));
|
||||
nt->possibleSpells.push_back(SpellID(spellid));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//add all spells from mods
|
||||
//TODO: allow customize new spells in towns
|
||||
for (int i = SpellID::AFTER_LAST; i < VLC->spellh->objects.size(); ++i)
|
||||
{
|
||||
nt->possibleSpells.push_back(SpellID(i));
|
||||
|
Loading…
x
Reference in New Issue
Block a user