mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-27 22:49:25 +02:00
* saving system options
* saving hero direction * minor changes in saving
This commit is contained in:
@@ -91,8 +91,7 @@ CPlayerInterface::CPlayerInterface(int Player, int serial)
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pim = new boost::recursive_mutex;
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makingTurn = false;
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showingDialog = new CondSh<bool>(false);
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heroMoveSpeed = 2;
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mapScrollingSpeed = 2;
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sysOpts = GDefaultOptions;
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//initializing framerate keeper
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mainFPSmng = new FPSmanager;
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SDL_initFramerate(mainFPSmng);
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@@ -267,43 +266,6 @@ inline void delObjRect(const int & x, const int & y, const int & z, const int &
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return;
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}
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}
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static int getDir(int3 src, int3 dst)
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{
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int ret = -1;
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if(dst.x+1 == src.x && dst.y+1 == src.y) //tl
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{
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ret = 1;
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}
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else if(dst.x == src.x && dst.y+1 == src.y) //t
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{
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ret = 2;
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}
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else if(dst.x-1 == src.x && dst.y+1 == src.y) //tr
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{
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ret = 3;
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}
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else if(dst.x-1 == src.x && dst.y == src.y) //r
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{
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ret = 4;
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}
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else if(dst.x-1 == src.x && dst.y-1 == src.y) //br
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{
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ret = 5;
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}
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else if(dst.x == src.x && dst.y-1 == src.y) //b
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{
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ret = 6;
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}
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else if(dst.x+1 == src.x && dst.y-1 == src.y) //bl
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{
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ret = 7;
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}
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else if(dst.x+1 == src.x && dst.y == src.y) //l
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{
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ret = 8;
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}
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return ret;
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}
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void CPlayerInterface::heroMoved(const TryMoveHero & details)
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{
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boost::unique_lock<boost::recursive_mutex> un(*pim);
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@@ -322,7 +284,6 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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{
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if(details.result == TryMoveHero::BLOCKING_VISIT)
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{
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ho->moveDir = getDir(details.start,details.end);
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adventureInt->paths.erase(ho);
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adventureInt->terrain.currentPath = NULL;
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}
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@@ -346,7 +307,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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if(details.end.x+1 == details.start.x && details.end.y+1 == details.start.y) //tl
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{
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ho->moveDir = 1;
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//ho->moveDir = 1;
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ho->isStanding = false;
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CGI->mh->ttiles[hp.x-3][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, genRect(32, 32, -31, -31)));
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CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, genRect(32, 32, 1, -31)));
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@@ -374,7 +335,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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}
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else if(details.end.x == details.start.x && details.end.y+1 == details.start.y) //t
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{
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ho->moveDir = 2;
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//ho->moveDir = 2;
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ho->isStanding = false;
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CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, genRect(32, 32, 0, -31)));
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CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, genRect(32, 32, 32, -31)));
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@@ -394,7 +355,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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}
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else if(details.end.x-1 == details.start.x && details.end.y+1 == details.start.y) //tr
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{
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ho->moveDir = 3;
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//ho->moveDir = 3;
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ho->isStanding = false;
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CGI->mh->ttiles[hp.x-2][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, genRect(32, 32, -1, -31)));
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CGI->mh->ttiles[hp.x-1][hp.y-2][hp.z].objects.push_back(std::make_pair(ho, genRect(32, 32, 31, -31)));
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@@ -422,7 +383,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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}
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else if(details.end.x-1 == details.start.x && details.end.y == details.start.y) //r
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{
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ho->moveDir = 4;
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//ho->moveDir = 4;
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ho->isStanding = false;
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subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, -1, 0), ho->id);
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subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 31, 0), ho->id);
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@@ -440,7 +401,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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}
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else if(details.end.x-1 == details.start.x && details.end.y-1 == details.start.y) //br
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{
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ho->moveDir = 5;
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//ho->moveDir = 5;
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ho->isStanding = false;
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subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, -1, -1), ho->id);
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subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 31, -1), ho->id);
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@@ -468,7 +429,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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}
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else if(details.end.x == details.start.x && details.end.y-1 == details.start.y) //b
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{
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ho->moveDir = 6;
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//ho->moveDir = 6;
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ho->isStanding = false;
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subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 0, -1), ho->id);
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subRect(hp.x-1, hp.y-1, hp.z, genRect(32, 32, 32, -1), ho->id);
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@@ -488,7 +449,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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}
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else if(details.end.x+1 == details.start.x && details.end.y-1 == details.start.y) //bl
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{
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ho->moveDir = 7;
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//ho->moveDir = 7;
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ho->isStanding = false;
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CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.push_back(std::make_pair(ho, genRect(32, 32, -31, -1)));
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subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 1, -1), ho->id);
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@@ -516,7 +477,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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}
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else if(details.end.x+1 == details.start.x && details.end.y == details.start.y) //l
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{
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ho->moveDir = 8;
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//ho->moveDir = 8;
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ho->isStanding = false;
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CGI->mh->ttiles[hp.x-3][hp.y-1][hp.z].objects.push_back(std::make_pair(ho, genRect(32, 32, -31, 0)));
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subRect(hp.x-2, hp.y-1, hp.z, genRect(32, 32, 1, 0), ho->id);
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@@ -535,7 +496,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
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//first initializing done
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SDL_framerateDelay(mainFPSmng); // after first move
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//main moving
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for(int i=1; i<32; i+=2*heroMoveSpeed)
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for(int i=1; i<32; i+=2*sysOpts.heroMoveSpeed)
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{
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if(details.end.x+1 == details.start.x && details.end.y+1 == details.start.y) //tl
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{
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@@ -1568,7 +1529,7 @@ void CPlayerInterface::heroBonusChanged( const CGHeroInstance *hero, const HeroB
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template <typename Handler> void CPlayerInterface::serializeTempl( Handler &h, const int version )
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{
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h & playerID & serialID;
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h & heroMoveSpeed & mapScrollingSpeed;
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h & sysOpts;
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h & CBattleInterface::settings;
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}
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@@ -1580,6 +1541,7 @@ void CPlayerInterface::serialize( COSer<CSaveFile> &h, const int version )
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void CPlayerInterface::serialize( CISer<CLoadFile> &h, const int version )
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{
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serializeTempl(h,version);
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sysOpts.apply();
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}
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void CPlayerInterface::redrawHeroWin(const CGHeroInstance * hero)
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@@ -1774,4 +1736,47 @@ void CPlayerInterface::showRecruitmentDialog(const CGDwelling *dwelling, int lev
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}
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CRecruitmentWindow *cr = new CRecruitmentWindow(cres, boost::bind(&CCallback::recruitCreatures, cb, dwelling, _1, _2));
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pushInt(cr);
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}
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void SystemOptions::setMusicVolume( int newVolume )
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{
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musicVolume = newVolume;
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CGI->musich->setVolume(newVolume);
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settingsChanged();
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}
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void SystemOptions::setSoundVolume( int newVolume )
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{
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soundVolume = newVolume;
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CGI->soundh->setVolume(newVolume);
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settingsChanged();
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}
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void SystemOptions::setHeroMoveSpeed( int newSpeed )
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{
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heroMoveSpeed = newSpeed;
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settingsChanged();
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}
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void SystemOptions::setMapScrollingSpeed( int newSpeed )
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{
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mapScrollingSpeed = newSpeed;
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settingsChanged();
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}
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void SystemOptions::settingsChanged()
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{
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CSaveFile settings("config" PATHSEPARATOR "sysopts.bin");
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if(settings.sfile)
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settings << *this;
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else
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tlog1 << "Cannot save settings to config" PATHSEPARATOR "sysopts.bin!\n";
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}
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void SystemOptions::apply()
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{
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CGI->musich->setVolume(musicVolume);
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CGI->soundh->setVolume(soundVolume);
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settingsChanged();
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}
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