mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
rework town portal
This commit is contained in:
@ -34,6 +34,7 @@
|
||||
#include "../render/Canvas.h"
|
||||
#include "../render/IImage.h"
|
||||
#include "../render/IRenderHandler.h"
|
||||
#include "../render/CAnimation.h"
|
||||
#include "../render/ColorFilter.h"
|
||||
#include "../adventureMap/AdventureMapInterface.h"
|
||||
#include "../adventureMap/CList.h"
|
||||
@ -883,9 +884,22 @@ void CCastleBuildings::enterCastleGate()
|
||||
availableTowns.push_back(t->id.getNum());//add to the list
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<IImage>> images;
|
||||
for(auto & t : Towns)
|
||||
{
|
||||
if(!settings["general"]["enableUiEnhancements"].Bool())
|
||||
break;
|
||||
std::shared_ptr<CAnimation> a = GH.renderHandler().loadAnimation(AnimationPath::builtin("ITPA"));
|
||||
a->preload();
|
||||
images.push_back(a->getImage(t->town->clientInfo.icons[t->hasFort()][false] + 2)->scaleFast(Point(35, 23)));
|
||||
}
|
||||
|
||||
auto gateIcon = std::make_shared<CAnimImage>(town->town->clientInfo.buildingsIcons, BuildingID::CASTLE_GATE);//will be deleted by selection window
|
||||
GH.windows().createAndPushWindow<CObjectListWindow>(availableTowns, gateIcon, CGI->generaltexth->jktexts[40],
|
||||
CGI->generaltexth->jktexts[41], std::bind (&CCastleInterface::castleTeleport, LOCPLINT->castleInt, _1));
|
||||
auto wnd = std::make_shared<CObjectListWindow>(availableTowns, gateIcon, CGI->generaltexth->jktexts[40],
|
||||
CGI->generaltexth->jktexts[41], std::bind (&CCastleInterface::castleTeleport, LOCPLINT->castleInt, _1), 0, images);
|
||||
wnd->onPopup = [this, Towns](int index) { CRClickPopup::createAndPush(Towns[index], GH.getCursorPosition()); };
|
||||
GH.windows().pushWindow(wnd);
|
||||
}
|
||||
|
||||
void CCastleBuildings::enterDwelling(int level)
|
||||
|
Reference in New Issue
Block a user