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Artifacts, updated map loading.
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@ -272,6 +272,7 @@ public:
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bool isPositionFree(ui16 pos) const;
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si32 getArtTypeId(ui16 pos) const;
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virtual ~CArtifactSet();
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template <typename Handler> void serialize(Handler &h, const int version)
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@ -407,6 +408,8 @@ public:
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void initHero();
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void initHero(int SUBID);
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void putArtifact(ui16 pos, CArtifactInstance *art);
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void putInBackpack(CArtifactInstance *art);
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void initExp();
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void initArmy(CCreatureSet *dst = NULL);
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void giveArtifact (ui32 aid);
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