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Artifacts, updated map loading.
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@ -699,7 +699,8 @@ DLL_EXPORT void RebalanceStacks::applyGs( CGameState *gs )
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DLL_EXPORT void PutArtifact::applyGs( CGameState *gs )
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{
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assert(art->canBePutAt(al));
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art->putAt(al.hero, al.slot);
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al.hero->putArtifact(al.slot, art);
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//art->putAt(al.hero, al.slot);
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}
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DLL_EXPORT void EraseArtifact::applyGs( CGameState *gs )
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