mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-17 00:07:41 +02:00
Crashes on starting next campaign mission should be fixed.
This commit is contained in:
@ -1380,7 +1380,8 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
|
||||
if (guardingCreature)
|
||||
{
|
||||
CCS->curh->changeGraphic(0, 5 + turns*6);
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
if(pnode->land)
|
||||
{
|
||||
|
Reference in New Issue
Block a user