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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Use BattleHex as const ref wherever possible

Minor Fixes
Drop unused function from BattleHexArray
This commit is contained in:
MichalZr6
2025-01-13 14:12:00 +01:00
parent 8f63a82d60
commit ecdd394bb1
56 changed files with 335 additions and 355 deletions

View File

@@ -221,7 +221,7 @@ ILimiter::EDecision UnitOnHexLimiter::limit(const BonusLimitationContext &contex
auto accept = false;
for (auto hex : stack->getHexes())
for (const auto & hex : stack->getHexes())
accept |= applicableHexes.contains(hex);
return accept ? ILimiter::EDecision::ACCEPT : ILimiter::EDecision::DISCARD;
@@ -237,7 +237,7 @@ JsonNode UnitOnHexLimiter::toJsonNode() const
JsonNode root;
root["type"].String() = "UNIT_ON_HEXES";
for(auto hex : applicableHexes)
for(const auto & hex : applicableHexes)
root["parameters"].Vector().emplace_back(hex.toInt());
return root;