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Use BattleHex as const ref wherever possible

Minor Fixes
Drop unused function from BattleHexArray
This commit is contained in:
MichalZr6
2025-01-13 14:12:00 +01:00
parent 8f63a82d60
commit ecdd394bb1
56 changed files with 335 additions and 355 deletions

View File

@@ -163,7 +163,7 @@ void BattleFlowProcessor::trySummonGuardians(const CBattleInfoCallback & battle,
else
summonGuardiansHelper(battle, targetHexes, stack->getPosition(), stack->unitSide(), targetIsBig);
for(auto hex : targetHexes)
for(const auto & hex : targetHexes)
{
if(accessibility.accessible(hex, guardianIsBig, stack->unitSide())) //without this multiple creatures can occupy one hex
{