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multilevel support
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@@ -410,7 +410,7 @@ void AdventureMapWidget::updateActiveStateChildden(CIntObject * widget)
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if (container->disableCondition == "heroSleeping")
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container->setEnabled(shortcuts->optionHeroSleeping());
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if (container->disableCondition == "mapLayerSurface")
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if (container->disableCondition == "mapLayerSurface") // TODO: multilevel support
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container->setEnabled(shortcuts->optionMapLevelSurface());
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if (container->disableCondition == "mapLayerUnderground")
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