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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Code cleanup, add comments where relevant

This commit is contained in:
Ivan Savenko
2025-03-12 15:57:06 +00:00
parent 6877bbfe3a
commit ed4079e83b
4 changed files with 21 additions and 15 deletions

View File

@@ -23,21 +23,17 @@
#include "media/CVideoHandler.h"
#include "media/CEmptyVideoPlayer.h"
#include "CPlayerInterface.h"
#include "adventureMap/AdventureMapInterface.h"
#include "render/Canvas.h"
#include "render/Colors.h"
#include "render/Graphics.h"
#include "render/IFont.h"
#include "render/EFont.h"
#include "renderSDL/ScreenHandler.h"
#include "renderSDL/RenderHandler.h"
#include "CMT.h"
#include "GameEngineUser.h"
#include "battle/BattleInterface.h"
#include "../lib/AsyncRunner.h"
#include "../lib/CThreadHelper.h"
#include "../lib/CConfigHandler.h"
#include <SDL_render.h>
@@ -84,8 +80,8 @@ GameEngine::GameEngine()
soundPlayerInstance = std::make_unique<CSoundHandler>();
musicPlayerInstance = std::make_unique<CMusicHandler>();
sound().setVolume((ui32)settings["general"]["sound"].Float());
music().setVolume((ui32)settings["general"]["music"].Float());
sound().setVolume(settings["general"]["sound"].Integer());
music().setVolume(settings["general"]["music"].Integer());
cursorHandlerInstance = std::make_unique<CursorHandler>();
asyncTasks = std::make_unique<AsyncRunner>();
@@ -244,7 +240,7 @@ std::shared_ptr<IStatusBar> GameEngine::statusbar()
return locked;
}
void GameEngine::setStatusbar(std::shared_ptr<IStatusBar> newStatusBar)
void GameEngine::setStatusbar(const std::shared_ptr<IStatusBar> & newStatusBar)
{
currentStatusBar = newStatusBar;
}