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Prepare transport enum
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@@ -392,7 +392,7 @@ std::shared_ptr<CAnimation> MapRendererObjects::getBaseAnimation(const CGObjectI
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return std::shared_ptr<CAnimation>();
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}
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bool generateMovementGroups = (info->id == Obj::BOAT) || (info->id == Obj::HERO);
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bool generateMovementGroups = (info->id == Obj::TRANSPORT) || (info->id == Obj::HERO);
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//TODO: relocate to config file?
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// Boat appearance files only contain single, unanimated image
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@@ -401,7 +401,7 @@ std::shared_ptr<CAnimation> MapRendererObjects::getBaseAnimation(const CGObjectI
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"AB01_.def", "AB02_.def", "AB03_.def"
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};
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if (info->id == Obj::BOAT)
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if (info->id == Obj::TRANSPORT && info->subid < boatAnimations.size())
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return getAnimation(boatAnimations[info->subid], generateMovementGroups);
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return getAnimation(info->animationFile, generateMovementGroups);
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@@ -452,11 +452,10 @@ std::shared_ptr<CAnimation> MapRendererObjects::getFlagAnimation(const CGObjectI
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return getAnimation(heroFlags[obj->tempOwner.getNum()], true);
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}
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if(obj->ID == Obj::BOAT)
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if(obj->ID == Obj::TRANSPORT)
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{
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const auto * boat = dynamic_cast<const CGBoat *>(obj);
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assert(boat->subID < boatFlags.size());
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if (boat->hero)
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if(boat->hero && boat->subID < boatFlags.size())
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{
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assert(boat->hero->tempOwner.isValidPlayer());
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return getAnimation(boatFlags[boat->subID][boat->hero->tempOwner.getNum()], true);
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@@ -468,7 +467,7 @@ std::shared_ptr<CAnimation> MapRendererObjects::getFlagAnimation(const CGObjectI
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std::shared_ptr<CAnimation> MapRendererObjects::getOverlayAnimation(const CGObjectInstance * obj)
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{
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if(obj->ID == Obj::BOAT)
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if(obj->ID == Obj::TRANSPORT)
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{
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//TODO: relocate to config file?
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// Boats have additional animation with waves around boat
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