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Sometimes, when working with MS Build projects I feel pure, unconditional hate.
Now Launcher should work with MSVC 2013.
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@ -114,10 +114,10 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ClCompile>
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<ClCompile Include=".\**\*.cpp" Exclude=".\StdInc.cpp" />
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<ClCompile Include=".\**\*.cpp" Exclude=".\**\moc_*.cpp;.\StdInc.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include=".\**\*.h" />
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<ClInclude Include=".\**\*.h" Exclude=".\**\*_moc.h" />
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<ClInclude Include="GeneratedFiles\*.h" />
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<ClInclude Include="GeneratedFiles\*.h" />
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<CustomBuild Include=".\**\*_moc.h" Exclude=".\**\ui_*.h">
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<CustomBuild Include=".\**\*_moc.h" Exclude=".\**\ui_*.h">
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(QTDIR)\bin\moc.exe;%(FullPath)</AdditionalInputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(QTDIR)\bin\moc.exe;%(FullPath)</AdditionalInputs>
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