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Fixed non-scrollable invite to private room widget
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@ -10,6 +10,7 @@
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* Incompatible mods are now placed before compatible mods when joining lobby room.
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* Fixed text overflow in online lobby interface
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* Fixed jittering simultaneous turns slider after moving it twice over short period
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* Fixed non-functioning slider in invite to game room dialog
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### Interface
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* Fixed some shortcuts that were not active during the enemy's turn, such as Thieves' Guild.
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@ -94,7 +94,7 @@ GlobalLobbyInviteWindow::GlobalLobbyInviteWindow()
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};
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listBackground = std::make_shared<TransparentFilledRectangle>(Rect(8, 48, 220, 324), ColorRGBA(0, 0, 0, 64), ColorRGBA(64, 80, 128, 255), 1);
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accountList = std::make_shared<CListBox>(createAccountCardCallback, Point(10, 50), Point(0, 40), 8, 0, 0, 1 | 4, Rect(200, 0, 320, 320));
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accountList = std::make_shared<CListBox>(createAccountCardCallback, Point(10, 50), Point(0, 40), 8, CSH->getGlobalLobby().getActiveAccounts().size(), 0, 1 | 4, Rect(200, 0, 320, 320));
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buttonClose = std::make_shared<CButton>(Point(86, 384), AnimationPath::builtin("MuBchck"), CButton::tooltip(), [this]() { close(); }, EShortcut::GLOBAL_RETURN );
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