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* half-working boots of levitation and angel's wings
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@ -1961,7 +1961,7 @@ void CAdvMapInt::tileHovered(const int3 &tile)
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}
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else //no objs
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{
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if(accessible)
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if(accessible && pnode->accessible != CGPathNode::FLYABLE)
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{
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if (guardingCreature) {
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CGI->curh->changeGraphic(0, 5 + turns*6);
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