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minor fixes:
- vcmi can play music files from archives - converted resource_reward fields in bank_config into json object, fixes 3000 gems reward in shipwreck - some compile fixes for minizip
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@ -1390,7 +1390,7 @@ struct BankConfig
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ui8 upgradeChance; //chance for creatures to be in upgraded versions
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std::vector< std::pair <CreatureID, ui32> > guards; //creature ID, amount
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ui32 combatValue; //how hard are guards of this level
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std::vector<si32> resources; //resources given in case of victory
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Res::ResourceSet resources; //resources given in case of victory
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std::vector< std::pair <CreatureID, ui32> > creatures; //creatures granted in case of victory (creature ID, amount)
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std::vector<ui16> artifacts; //number of artifacts given in case of victory [0] -> treasure, [1] -> minor [2] -> major [3] -> relic
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ui32 value; //overall value of given things
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