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add resources mod type

This commit is contained in:
Laserlicht
2025-09-16 10:43:47 +02:00
parent 8ef97abc7d
commit ee5ff7eeb1
4 changed files with 7 additions and 3 deletions

View File

@@ -31,7 +31,7 @@
// Type of mod, list of all possible values:
// "Translation", "Town", "Test", "Templates", "Spells", "Music", "Maps", "Sounds", "Skills", "Other", "Objects",
// "Mechanics", "Interface", "Heroes", "Graphical", "Expansion", "Creatures", "Compatibility", "Campaigns", "Artifacts", "AI"
// "Mechanics", "Interface", "Heroes", "Graphical", "Expansion", "Creatures", "Compatibility", "Campaigns", "Artifacts", "AI", "Resources"
//
// Some mod types have additional effects on your mod:
// Translation: mod of this type is only active if player uses base language of this mod. See "language" property.