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went through the rest of cppcheck warnings, mostly harmless
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@ -1137,7 +1137,6 @@ void CAdvMapInt::tileLClicked(const int3 &mapPos)
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if(!LOCPLINT->cb->isVisible(mapPos) || !LOCPLINT->makingTurn)
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return;
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std::vector < const CGObjectInstance * > bobjs = LOCPLINT->cb->getBlockingObjs(mapPos);//blocking objects at tile
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const TerrainTile *tile = LOCPLINT->cb->getTile(mapPos);
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const CGObjectInstance *topBlocking = getBlockingObject(mapPos);
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