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Reduced usage of CPack, replaced with CPackForServer where applicable
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@@ -24,7 +24,7 @@ VisitQuery::VisitQuery(CGameHandler * owner, const CGObjectInstance * Obj, const
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addPlayer(Hero->tempOwner);
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}
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bool VisitQuery::blocksPack(const CPack * pack) const
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bool VisitQuery::blocksPack(const CPackForServer * pack) const
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{
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//During the visit itself ALL actions are blocked.
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//(However, the visit may trigger a query above that'll pass some.)
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