mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	Reduced usage of CPack, replaced with CPackForServer where applicable
This commit is contained in:
		| @@ -25,7 +25,6 @@ struct TurnTimerInfo; | ||||
| class CMapInfo; | ||||
| class CGameState; | ||||
| struct ClientPlayer; | ||||
| struct CPack; | ||||
| struct CPackForLobby; | ||||
| struct CPackForClient; | ||||
|  | ||||
|   | ||||
| @@ -16,7 +16,6 @@ | ||||
|  | ||||
| VCMI_LIB_NAMESPACE_BEGIN | ||||
|  | ||||
| struct CPack; | ||||
| struct CPackForServer; | ||||
| class IBattleEventsReceiver; | ||||
| class CBattleGameInterface; | ||||
|   | ||||
| @@ -4008,7 +4008,7 @@ bool CGameHandler::isValidObject(const CGObjectInstance *obj) const | ||||
| 	return vstd::contains(gs->map->objects, obj); | ||||
| } | ||||
|  | ||||
| bool CGameHandler::isBlockedByQueries(const CPack *pack, PlayerColor player) | ||||
| bool CGameHandler::isBlockedByQueries(const CPackForServer *pack, PlayerColor player) | ||||
| { | ||||
| 	if (dynamic_cast<const PlayerMessage *>(pack) != nullptr) | ||||
| 		return false; | ||||
|   | ||||
| @@ -27,7 +27,6 @@ class CCommanderInstance; | ||||
| class EVictoryLossCheckResult; | ||||
| class CRandomGenerator; | ||||
|  | ||||
| struct CPack; | ||||
| struct CPackForServer; | ||||
| struct NewTurn; | ||||
| struct CGarrisonOperationPack; | ||||
| @@ -89,7 +88,7 @@ public: | ||||
| 	CVCMIServer * gameLobby() const; | ||||
|  | ||||
| 	bool isValidObject(const CGObjectInstance *obj) const; | ||||
| 	bool isBlockedByQueries(const CPack *pack, PlayerColor player); | ||||
| 	bool isBlockedByQueries(const CPackForServer *pack, PlayerColor player); | ||||
| 	bool isAllowedExchange(ObjectInstanceID id1, ObjectInstanceID id2); | ||||
| 	void giveSpells(const CGTownInstance *t, const CGHeroInstance *h); | ||||
|  | ||||
|   | ||||
| @@ -49,7 +49,7 @@ CBattleQuery::CBattleQuery(CGameHandler * owner): | ||||
| 	belligerents[BattleSide::DEFENDER] = nullptr; | ||||
| } | ||||
|  | ||||
| bool CBattleQuery::blocksPack(const CPack * pack) const | ||||
| bool CBattleQuery::blocksPack(const CPackForServer * pack) const | ||||
| { | ||||
| 	if(dynamic_cast<const MakeAction*>(pack) != nullptr) | ||||
| 		return false; | ||||
|   | ||||
| @@ -30,7 +30,7 @@ public: | ||||
| 	CBattleQuery(CGameHandler * owner); | ||||
| 	CBattleQuery(CGameHandler * owner, const IBattleInfo * Bi); //TODO | ||||
| 	void notifyObjectAboutRemoval(const CGObjectInstance * visitedObject, const CGHeroInstance * visitingHero) const override; | ||||
| 	bool blocksPack(const CPack *pack) const override; | ||||
| 	bool blocksPack(const CPackForServer *pack) const override; | ||||
| 	void onRemoval(PlayerColor color) override; | ||||
| 	void onExposure(QueryPtr topQuery) override; | ||||
| }; | ||||
|   | ||||
| @@ -81,7 +81,7 @@ void CQuery::onRemoval(PlayerColor color) | ||||
|  | ||||
| } | ||||
|  | ||||
| bool CQuery::blocksPack(const CPack * pack) const | ||||
| bool CQuery::blocksPack(const CPackForServer * pack) const | ||||
| { | ||||
| 	return false; | ||||
| } | ||||
| @@ -112,7 +112,7 @@ void CQuery::setReply(std::optional<int32_t> reply) | ||||
|  | ||||
| } | ||||
|  | ||||
| bool CQuery::blockAllButReply(const CPack * pack) const | ||||
| bool CQuery::blockAllButReply(const CPackForServer * pack) const | ||||
| { | ||||
| 	//We accept only query replies from correct player | ||||
| 	if(auto reply = dynamic_cast<const QueryReply*>(pack)) | ||||
| @@ -132,7 +132,7 @@ bool CDialogQuery::endsByPlayerAnswer() const | ||||
| 	return true; | ||||
| } | ||||
|  | ||||
| bool CDialogQuery::blocksPack(const CPack * pack) const | ||||
| bool CDialogQuery::blocksPack(const CPackForServer * pack) const | ||||
| { | ||||
| 	return blockAllButReply(pack); | ||||
| } | ||||
| @@ -149,7 +149,7 @@ CGenericQuery::CGenericQuery(CGameHandler * gh, PlayerColor color, std::function | ||||
| 	addPlayer(color); | ||||
| } | ||||
|  | ||||
| bool CGenericQuery::blocksPack(const CPack * pack) const | ||||
| bool CGenericQuery::blocksPack(const CPackForServer * pack) const | ||||
| { | ||||
| 	return blockAllButReply(pack); | ||||
| } | ||||
|   | ||||
| @@ -13,7 +13,7 @@ | ||||
|  | ||||
| VCMI_LIB_NAMESPACE_BEGIN | ||||
|  | ||||
| struct CPack; | ||||
| struct CPackForServer; | ||||
| class CGObjectInstance; | ||||
| class CGHeroInstance; | ||||
|  | ||||
| @@ -43,7 +43,7 @@ public: | ||||
| 	CQuery(CGameHandler * gh); | ||||
|  | ||||
| 	/// query can block attempting actions by player. Eg. he can't move hero during the battle. | ||||
| 	virtual bool blocksPack(const CPack *pack) const; | ||||
| 	virtual bool blocksPack(const CPackForServer *pack) const; | ||||
|  | ||||
| 	/// query is removed after player gives answer (like dialogs) | ||||
| 	virtual bool endsByPlayerAnswer() const; | ||||
| @@ -71,7 +71,7 @@ protected: | ||||
| 	QueriesProcessor * owner; | ||||
| 	CGameHandler * gh; | ||||
| 	void addPlayer(PlayerColor color); | ||||
| 	bool blockAllButReply(const CPack * pack) const; | ||||
| 	bool blockAllButReply(const CPackForServer * pack) const; | ||||
| }; | ||||
|  | ||||
| std::ostream &operator<<(std::ostream &out, const CQuery &query); | ||||
| @@ -82,7 +82,7 @@ class CDialogQuery : public CQuery | ||||
| public: | ||||
| 	CDialogQuery(CGameHandler * owner); | ||||
| 	bool endsByPlayerAnswer() const override; | ||||
| 	bool blocksPack(const CPack *pack) const override; | ||||
| 	bool blocksPack(const CPackForServer *pack) const override; | ||||
| 	void setReply(std::optional<int32_t> reply) override; | ||||
| protected: | ||||
| 	std::optional<ui32> answer; | ||||
| @@ -93,7 +93,7 @@ class CGenericQuery : public CQuery | ||||
| public: | ||||
| 	CGenericQuery(CGameHandler * gh, PlayerColor color, std::function<void(std::optional<int32_t>)> Callback); | ||||
|  | ||||
| 	bool blocksPack(const CPack * pack) const override; | ||||
| 	bool blocksPack(const CPackForServer * pack) const override; | ||||
| 	bool endsByPlayerAnswer() const override; | ||||
| 	void onExposure(QueryPtr topQuery) override; | ||||
| 	void setReply(std::optional<int32_t> reply) override; | ||||
|   | ||||
| @@ -23,7 +23,7 @@ TimerPauseQuery::TimerPauseQuery(CGameHandler * owner, PlayerColor player): | ||||
| 	addPlayer(player); | ||||
| } | ||||
|  | ||||
| bool TimerPauseQuery::blocksPack(const CPack *pack) const | ||||
| bool TimerPauseQuery::blocksPack(const CPackForServer *pack) const | ||||
| { | ||||
| 	return blockAllButReply(pack); | ||||
| } | ||||
| @@ -58,7 +58,7 @@ CGarrisonDialogQuery::CGarrisonDialogQuery(CGameHandler * owner, const CArmedIns | ||||
| 	addPlayer(down->tempOwner); | ||||
| } | ||||
|  | ||||
| bool CGarrisonDialogQuery::blocksPack(const CPack * pack) const | ||||
| bool CGarrisonDialogQuery::blocksPack(const CPackForServer * pack) const | ||||
| { | ||||
| 	std::set<ObjectInstanceID> ourIds; | ||||
| 	ourIds.insert(this->exchangingArmies[0]->id); | ||||
| @@ -143,7 +143,7 @@ void OpenWindowQuery::onExposure(QueryPtr topQuery) | ||||
| 	//do nothing - wait for reply | ||||
| } | ||||
|  | ||||
| bool OpenWindowQuery::blocksPack(const CPack *pack) const | ||||
| bool OpenWindowQuery::blocksPack(const CPackForServer *pack) const | ||||
| { | ||||
| 	if (mode == EOpenWindowMode::RECRUITMENT_FIRST || mode == EOpenWindowMode::RECRUITMENT_ALL) | ||||
| 	{ | ||||
|   | ||||
| @@ -25,7 +25,7 @@ class TimerPauseQuery : public CQuery | ||||
| public:	 | ||||
| 	TimerPauseQuery(CGameHandler * owner, PlayerColor player); | ||||
| 	 | ||||
| 	bool blocksPack(const CPack *pack) const override; | ||||
| 	bool blocksPack(const CPackForServer *pack) const override; | ||||
| 	void onAdding(PlayerColor color) override; | ||||
| 	void onRemoval(PlayerColor color) override; | ||||
| 	bool endsByPlayerAnswer() const override; | ||||
| @@ -54,7 +54,7 @@ public: | ||||
|  | ||||
| 	CGarrisonDialogQuery(CGameHandler * owner, const CArmedInstance *up, const CArmedInstance *down); | ||||
| 	void notifyObjectAboutRemoval(const CGObjectInstance * visitedObject, const CGHeroInstance * visitingHero) const override; | ||||
| 	bool blocksPack(const CPack *pack) const override; | ||||
| 	bool blocksPack(const CPackForServer *pack) const override; | ||||
| }; | ||||
|  | ||||
| //yes/no and component selection dialogs | ||||
| @@ -75,7 +75,7 @@ class OpenWindowQuery : public CDialogQuery | ||||
| public: | ||||
| 	OpenWindowQuery(CGameHandler * owner, const CGHeroInstance *hero, EOpenWindowMode mode); | ||||
|  | ||||
| 	bool blocksPack(const CPack *pack) const override; | ||||
| 	bool blocksPack(const CPackForServer *pack) const override; | ||||
| 	void onExposure(QueryPtr topQuery) override; | ||||
| }; | ||||
|  | ||||
|   | ||||
| @@ -24,7 +24,7 @@ VisitQuery::VisitQuery(CGameHandler * owner, const CGObjectInstance * Obj, const | ||||
| 	addPlayer(Hero->tempOwner); | ||||
| } | ||||
|  | ||||
| bool VisitQuery::blocksPack(const CPack * pack) const | ||||
| bool VisitQuery::blocksPack(const CPackForServer * pack) const | ||||
| { | ||||
| 	//During the visit itself ALL actions are blocked. | ||||
| 	//(However, the visit may trigger a query above that'll pass some.) | ||||
|   | ||||
| @@ -26,7 +26,7 @@ public: | ||||
| 	const CGObjectInstance * visitedObject; | ||||
| 	const CGHeroInstance * visitingHero; | ||||
|  | ||||
| 	bool blocksPack(const CPack * pack) const final; | ||||
| 	bool blocksPack(const CPackForServer * pack) const final; | ||||
| }; | ||||
|  | ||||
| class MapObjectVisitQuery final : public VisitQuery | ||||
|   | ||||
		Reference in New Issue
	
	Block a user