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Added validation for mod translations

This commit is contained in:
Ivan Savenko
2023-02-09 21:33:59 +02:00
parent 4ec13dc5ab
commit eeafc48663
3 changed files with 14 additions and 4 deletions

View File

@ -18,6 +18,8 @@ VCMI_LIB_NAMESPACE_BEGIN
RoadTypeHandler::RoadTypeHandler()
{
objects.push_back(new RoadType);
VLC->generaltexth->registerString("core", objects[0]->getNameTextID(), "");
}
RoadType * RoadTypeHandler::loadFromJson(
@ -74,7 +76,7 @@ std::string RoadType::getNameTranslated() const
RoadType::RoadType():
id(Road::NO_ROAD),
identifier("core:empty"),
identifier("empty"),
movementCost(GameConstants::BASE_MOVEMENT_COST)
{}
VCMI_LIB_NAMESPACE_END