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fixed regression
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@@ -2240,6 +2240,7 @@ void CGameHandler::giveResources(PlayerColor player, TResources resources)
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sr.abs = false;
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sr.player = player;
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sr.res = resources;
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sendAndApply(&sr);
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}
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void CGameHandler::giveCreatures(const CArmedInstance *obj, const CGHeroInstance * h, const CCreatureSet &creatures, bool remove)
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