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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-26 03:52:01 +02:00

Map object use format mod:object (or mod:object.subobject)

This commit is contained in:
Ivan Savenko 2023-01-19 00:54:19 +02:00
parent 7b82387a49
commit eebc6fd625
3 changed files with 44 additions and 44 deletions

View File

@ -156,7 +156,7 @@ std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
{
auto object = loadSubObjectFromJson(scope, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), identifier), entry, obj, obj->objects.size());
auto object = loadSubObjectFromJson(scope, identifier, entry, obj, obj->objects.size());
assert(object);
obj->objects.push_back(object);
@ -166,8 +166,7 @@ void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::
void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
{
//TODO: load name for subobjects
auto object = loadSubObjectFromJson(scope, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), identifier), entry, obj, index);
auto object = loadSubObjectFromJson(scope, identifier, entry, obj, index);
assert(object);
assert(obj->objects[index] == nullptr); // ensure that this id was not loaded before
@ -178,6 +177,9 @@ void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::
TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
{
assert(identifier.find(':') == std::string::npos);
assert(!scope.empty());
if(!handlerConstructors.count(obj->handlerName))
{
logGlobal->error("Handler with name %s was not found!", obj->handlerName);
@ -186,12 +188,12 @@ TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::strin
auto createdObject = handlerConstructors.at(obj->handlerName)();
if (identifier.find(':') == std::string::npos)
createdObject->setTypeName(obj->getJsonKey(), scope + ":" + identifier);
else
createdObject->setTypeName(obj->getJsonKey(), identifier);
createdObject->modScope = scope;
createdObject->typeName = obj->identifier;;
createdObject->subTypeName = identifier;
createdObject->setType(obj->id, index);
createdObject->type = obj->id;
createdObject->subtype = index;
createdObject->init(entry);
auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
@ -208,7 +210,7 @@ TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::strin
std::string ObjectClass::getJsonKey() const
{
return identifier;
return modScope + ':' + identifier;
}
std::string ObjectClass::getNameTextID() const
@ -223,8 +225,10 @@ std::string ObjectClass::getNameTranslated() const
ObjectClass * CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
{
auto obj = new ObjectClass(scope, name);
auto obj = new ObjectClass();
obj->modScope = scope;
obj->identifier = name;
obj->handlerName = json["handler"].String();
obj->base = json["base"];
obj->id = index;
@ -252,14 +256,14 @@ ObjectClass * CObjectClassesHandler::loadFromJson(const std::string & scope, con
void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
{
auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name), objects.size());
auto object = loadFromJson(scope, data, name, objects.size());
objects.push_back(object);
VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
}
void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
{
auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name), index);
auto object = loadFromJson(scope, data, name, index);
assert(objects[(si32)index] == nullptr); // ensure that this id was not loaded before
objects[(si32)index] = object;
VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
@ -437,21 +441,19 @@ AObjectTypeHandler::~AObjectTypeHandler()
{
}
void AObjectTypeHandler::setType(si32 type, si32 subtype)
{
this->type = type;
this->subtype = subtype;
}
void AObjectTypeHandler::setTypeName(std::string type, std::string subtype)
{
this->typeName = type;
this->subTypeName = subtype;
}
std::string AObjectTypeHandler::getJsonKey() const
{
return subTypeName;
return modScope + ':' + subTypeName;
}
si32 AObjectTypeHandler::getIndex() const
{
return type;
}
si32 AObjectTypeHandler::getSubIndex() const
{
return subtype;
}
std::string AObjectTypeHandler::getTypeName() const

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@ -152,23 +152,26 @@ class DLL_LINKAGE AObjectTypeHandler : public boost::noncopyable
boost::optional<si32> aiValue;
boost::optional<std::string> battlefield;
std::string modScope;
std::string typeName;
std::string subTypeName;
si32 type;
si32 subtype;
protected:
void preInitObject(CGObjectInstance * obj) const;
virtual bool objectFilter(const CGObjectInstance *, std::shared_ptr<const ObjectTemplate>) const;
/// initialization for classes that inherit this one
virtual void initTypeData(const JsonNode & input);
std::string typeName;
std::string subTypeName;
public:
si32 type;
si32 subtype;
AObjectTypeHandler();
virtual ~AObjectTypeHandler();
void setType(si32 type, si32 subtype);
void setTypeName(std::string type, std::string subtype);
si32 getIndex() const;
si32 getSubIndex() const;
std::string getTypeName() const;
std::string getSubTypeName() const;
@ -229,6 +232,7 @@ public:
h & subtype;
h & templates;
h & rmgInfo;
h & modScope;
h & typeName;
h & subTypeName;
h & sounds;
@ -242,18 +246,9 @@ typedef std::shared_ptr<AObjectTypeHandler> TObjectTypeHandler;
/// Class responsible for creation of adventure map objects of specific type
class DLL_LINKAGE ObjectClass
{
std::string identifier;
public:
ObjectClass() = default;
ObjectClass(const std::string & modScope, const std::string & identifier)
{
if (identifier.find(':') == std::string::npos)
this->identifier = modScope + ":" + identifier;
else
this->identifier = identifier;
}
std::string modScope;
std::string identifier;
si32 id;
std::string handlerName; // ID of handler that controls this object, should be determined using handlerConstructor map
@ -261,6 +256,8 @@ public:
JsonNode base;
std::vector<TObjectTypeHandler> objects;
ObjectClass() = default;
std::string getJsonKey() const;
std::string getNameTextID() const;
std::string getNameTranslated() const;
@ -271,6 +268,7 @@ public:
h & base;
h & objects;
h & identifier;
h & modScope;
}
};

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@ -1159,8 +1159,8 @@ void CMapLoaderJson::MapObjectLoader::construct()
auto appearance = new ObjectTemplate;
appearance->id = Obj(handler->type);
appearance->subid = handler->subtype;
appearance->id = Obj(handler->getIndex());
appearance->subid = handler->getSubIndex();
appearance->readJson(configuration["template"], false);
// Will be destroyed soon and replaced with shared template