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Map object use format mod:object (or mod:object.subobject)
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parent
7b82387a49
commit
eebc6fd625
@ -156,7 +156,7 @@ std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
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void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
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{
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auto object = loadSubObjectFromJson(scope, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), identifier), entry, obj, obj->objects.size());
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auto object = loadSubObjectFromJson(scope, identifier, entry, obj, obj->objects.size());
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assert(object);
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obj->objects.push_back(object);
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@ -166,8 +166,7 @@ void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::
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void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
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{
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//TODO: load name for subobjects
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auto object = loadSubObjectFromJson(scope, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), identifier), entry, obj, index);
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auto object = loadSubObjectFromJson(scope, identifier, entry, obj, index);
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assert(object);
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assert(obj->objects[index] == nullptr); // ensure that this id was not loaded before
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@ -178,6 +177,9 @@ void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::
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TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
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{
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assert(identifier.find(':') == std::string::npos);
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assert(!scope.empty());
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if(!handlerConstructors.count(obj->handlerName))
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{
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logGlobal->error("Handler with name %s was not found!", obj->handlerName);
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@ -186,12 +188,12 @@ TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::strin
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auto createdObject = handlerConstructors.at(obj->handlerName)();
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if (identifier.find(':') == std::string::npos)
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createdObject->setTypeName(obj->getJsonKey(), scope + ":" + identifier);
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else
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createdObject->setTypeName(obj->getJsonKey(), identifier);
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createdObject->modScope = scope;
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createdObject->typeName = obj->identifier;;
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createdObject->subTypeName = identifier;
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createdObject->setType(obj->id, index);
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createdObject->type = obj->id;
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createdObject->subtype = index;
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createdObject->init(entry);
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auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
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@ -208,7 +210,7 @@ TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::strin
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std::string ObjectClass::getJsonKey() const
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{
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return identifier;
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return modScope + ':' + identifier;
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}
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std::string ObjectClass::getNameTextID() const
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@ -223,8 +225,10 @@ std::string ObjectClass::getNameTranslated() const
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ObjectClass * CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
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{
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auto obj = new ObjectClass(scope, name);
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auto obj = new ObjectClass();
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obj->modScope = scope;
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obj->identifier = name;
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obj->handlerName = json["handler"].String();
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obj->base = json["base"];
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obj->id = index;
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@ -252,14 +256,14 @@ ObjectClass * CObjectClassesHandler::loadFromJson(const std::string & scope, con
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void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
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{
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auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name), objects.size());
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auto object = loadFromJson(scope, data, name, objects.size());
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objects.push_back(object);
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VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
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}
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void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
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{
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auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name), index);
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auto object = loadFromJson(scope, data, name, index);
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assert(objects[(si32)index] == nullptr); // ensure that this id was not loaded before
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objects[(si32)index] = object;
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VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
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@ -437,21 +441,19 @@ AObjectTypeHandler::~AObjectTypeHandler()
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{
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}
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void AObjectTypeHandler::setType(si32 type, si32 subtype)
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{
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this->type = type;
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this->subtype = subtype;
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}
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void AObjectTypeHandler::setTypeName(std::string type, std::string subtype)
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{
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this->typeName = type;
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this->subTypeName = subtype;
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}
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std::string AObjectTypeHandler::getJsonKey() const
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{
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return subTypeName;
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return modScope + ':' + subTypeName;
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}
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si32 AObjectTypeHandler::getIndex() const
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{
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return type;
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}
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si32 AObjectTypeHandler::getSubIndex() const
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{
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return subtype;
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}
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std::string AObjectTypeHandler::getTypeName() const
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@ -152,23 +152,26 @@ class DLL_LINKAGE AObjectTypeHandler : public boost::noncopyable
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boost::optional<si32> aiValue;
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boost::optional<std::string> battlefield;
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std::string modScope;
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std::string typeName;
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std::string subTypeName;
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si32 type;
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si32 subtype;
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protected:
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void preInitObject(CGObjectInstance * obj) const;
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virtual bool objectFilter(const CGObjectInstance *, std::shared_ptr<const ObjectTemplate>) const;
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/// initialization for classes that inherit this one
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virtual void initTypeData(const JsonNode & input);
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std::string typeName;
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std::string subTypeName;
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public:
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si32 type;
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si32 subtype;
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AObjectTypeHandler();
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virtual ~AObjectTypeHandler();
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void setType(si32 type, si32 subtype);
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void setTypeName(std::string type, std::string subtype);
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si32 getIndex() const;
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si32 getSubIndex() const;
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std::string getTypeName() const;
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std::string getSubTypeName() const;
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@ -229,6 +232,7 @@ public:
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h & subtype;
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h & templates;
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h & rmgInfo;
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h & modScope;
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h & typeName;
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h & subTypeName;
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h & sounds;
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@ -242,18 +246,9 @@ typedef std::shared_ptr<AObjectTypeHandler> TObjectTypeHandler;
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/// Class responsible for creation of adventure map objects of specific type
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class DLL_LINKAGE ObjectClass
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{
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std::string identifier;
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public:
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ObjectClass() = default;
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ObjectClass(const std::string & modScope, const std::string & identifier)
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{
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if (identifier.find(':') == std::string::npos)
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this->identifier = modScope + ":" + identifier;
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else
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this->identifier = identifier;
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}
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std::string modScope;
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std::string identifier;
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si32 id;
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std::string handlerName; // ID of handler that controls this object, should be determined using handlerConstructor map
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@ -261,6 +256,8 @@ public:
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JsonNode base;
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std::vector<TObjectTypeHandler> objects;
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ObjectClass() = default;
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std::string getJsonKey() const;
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std::string getNameTextID() const;
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std::string getNameTranslated() const;
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@ -271,6 +268,7 @@ public:
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h & base;
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h & objects;
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h & identifier;
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h & modScope;
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}
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};
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@ -1159,8 +1159,8 @@ void CMapLoaderJson::MapObjectLoader::construct()
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auto appearance = new ObjectTemplate;
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appearance->id = Obj(handler->type);
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appearance->subid = handler->subtype;
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appearance->id = Obj(handler->getIndex());
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appearance->subid = handler->getSubIndex();
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appearance->readJson(configuration["template"], false);
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// Will be destroyed soon and replaced with shared template
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