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- fixed crash on missing videos
- fixed savegames name selection
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@ -1284,7 +1284,7 @@ void SelectionTab::select( int position )
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if(txt)
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if(txt)
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{
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{
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std::string filename = CResourceHandler::get()->getResourceName(
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std::string filename = CResourceHandler::get()->getResourceName(
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ResourceID(curItems[py]->fileURI, EResType::MAP));
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ResourceID(curItems[py]->fileURI, EResType::LIB_SAVEGAME));
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txt->setTxt(CFileInfo(filename).getBaseName());
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txt->setTxt(CFileInfo(filename).getBaseName());
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}
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}
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@ -685,12 +685,20 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
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refreshCount = -1;
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refreshCount = -1;
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doLoop = loop;
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doLoop = loop;
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auto extracted = CResourceHandler::get()->loadData(ResourceID(std::string("Video/") + fname, EResType::VIDEO));
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ResourceID resource(std::string("Video/") + fname, EResType::VIDEO);
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if (CResourceHandler::get()->existsResource(resource))
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{
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auto extracted = CResourceHandler::get()->loadData(resource);
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data = (char *)extracted.first.release();
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data = (char *)extracted.first.release();
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length = extracted.second;
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length = extracted.second;
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}
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if (!data)
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else
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{
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data = nullptr;
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length = 0;
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return false;
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return false;
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}
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std::string filePath;
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std::string filePath;
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filePath.resize(100);
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filePath.resize(100);
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@ -237,6 +237,7 @@ EResType::Type EResTypeHelper::getTypeFromExtension(std::string extension)
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(".SMK", EResType::VIDEO)
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(".SMK", EResType::VIDEO)
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(".BIK", EResType::VIDEO)
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(".BIK", EResType::VIDEO)
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(".MJPG", EResType::VIDEO)
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(".MJPG", EResType::VIDEO)
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(".MPG", EResType::VIDEO)
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(".MP3", EResType::MUSIC)
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(".MP3", EResType::MUSIC)
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(".OGG", EResType::MUSIC)
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(".OGG", EResType::MUSIC)
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(".LOD", EResType::ARCHIVE)
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(".LOD", EResType::ARCHIVE)
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@ -30,7 +30,7 @@ class ISimpleResourceLoader;
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* Font: .fnt
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* Font: .fnt
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* Image: .bmp, .jpg, .pcx, .png, .tga
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* Image: .bmp, .jpg, .pcx, .png, .tga
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* Sound: .wav .82m
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* Sound: .wav .82m
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* Video: .smk, .bik .mjpg
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* Video: .smk, .bik .mjpg .mpg
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* Music: .mp3, .ogg
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* Music: .mp3, .ogg
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* Archive: .lod, .snd, .vid .pac
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* Archive: .lod, .snd, .vid .pac
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* Palette: .pal
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* Palette: .pal
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