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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

fix stuck (press) slider w. clicking on empty area

This commit is contained in:
Laserlicht
2025-02-23 20:11:56 +01:00
parent bf77dd8a7f
commit eeef7efac5
4 changed files with 56 additions and 27 deletions

View File

@@ -21,6 +21,13 @@
void CSlider::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
{
bool onControl = pos.isInside(cursorPosition) && !left->pos.isInside(cursorPosition) && !right->pos.isInside(cursorPosition);
if(!onControl && !slider->isPressed())
return;
if(onControl && !slider->isPressed())
slider->clickPressed(cursorPosition);
double newPosition = 0;
if(getOrientation() == Orientation::HORIZONTAL)
{
@@ -129,44 +136,57 @@ void CSlider::scrollTo(int to, bool callCallbacks)
moved(getValue());
}
double CSlider::getClickPos(const Point & cursorPosition)
{
double pw = 0;
double rw = 0;
if(getOrientation() == Orientation::HORIZONTAL)
{
pw = cursorPosition.x-pos.x-25;
rw = pw / static_cast<double>(pos.w - 48);
}
else
{
pw = cursorPosition.y-pos.y-24;
rw = pw / (pos.h-48);
}
return rw;
}
void CSlider::clickPressed(const Point & cursorPosition)
{
if(!slider->isBlocked())
{
double pw = 0;
double rw = 0;
if(getOrientation() == Orientation::HORIZONTAL)
{
pw = cursorPosition.x-pos.x-25;
rw = pw / static_cast<double>(pos.w - 48);
}
else
{
pw = cursorPosition.y-pos.y-24;
rw = pw / (pos.h-48);
}
// click on area covered by buttons -> ignore, will be handled by left/right buttons
if (!vstd::iswithin(rw, 0, 1))
return;
slider->clickPressed(cursorPosition);
scrollTo((int)(rw * positions + 0.5));
bool onControl = pos.isInside(cursorPosition) && !left->pos.isInside(cursorPosition) && !right->pos.isInside(cursorPosition);
if(!onControl)
return;
}
if(slider->isBlocked())
return;
// click on area covered by buttons -> ignore, will be handled by left/right buttons
auto rw = getClickPos(cursorPosition);
if (!vstd::iswithin(rw, 0, 1))
return;
slider->clickPressed(cursorPosition);
scrollTo((int)(rw * positions + 0.5));
}
void CSlider::clickReleased(const Point & cursorPosition)
{
if(slider->isBlocked())
return;
slider->clickReleased(cursorPosition);
}
bool CSlider::receiveEvent(const Point &position, int eventType) const
{
if (eventType == LCLICK)
{
return pos.isInside(position) && !left->pos.isInside(position) && !right->pos.isInside(position);
}
return true; //capture "clickReleased" also outside of control
if(eventType != WHEEL && eventType != GESTURE)
{
return CIntObject::receiveEvent(position, eventType);
}
if (!scrollBounds)
return true;