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Removed no longer used code
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@ -237,19 +237,12 @@ void CModHandler::loadOneMod(std::string modName, const std::string & parent, co
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}
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}
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void CModHandler::loadMods(bool onlyEssential)
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void CModHandler::loadMods()
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{
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JsonNode modConfig;
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if(onlyEssential)
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{
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loadOneMod("vcmi", "", modConfig, true);//only vcmi and submods
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}
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else
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{
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modConfig = loadModSettings(JsonPath::builtin("config/modSettings.json"));
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loadMods("", "", modConfig["activeMods"], true);
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}
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modConfig = loadModSettings(JsonPath::builtin("config/modSettings.json"));
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loadMods("", "", modConfig["activeMods"], true);
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coreMod = std::make_unique<CModInfo>(ModScope::scopeBuiltin(), modConfig[ModScope::scopeBuiltin()], JsonNode(JsonPath::builtin("config/gameConfig.json")));
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}
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