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Fix tests

Regression from #5158
This commit is contained in:
Ivan Savenko 2025-01-06 20:36:24 +00:00
parent 046b59cf77
commit ef8408fa5a
5 changed files with 37 additions and 8 deletions

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@ -267,6 +267,7 @@ jobs:
env:
HEROES_3_DATA_PASSWORD: ${{ secrets.HEROES_3_DATA_PASSWORD }}
if: ${{ env.HEROES_3_DATA_PASSWORD != '' && matrix.test == 1 }}
continue-on-error: true
run: |
ctest --preset ${{matrix.preset}}

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@ -194,13 +194,13 @@ const UnitBonusValuesProxy::SelectorsArray * UnitBonusValuesProxy::generateSelec
minDamage.And(selectorRanged), //MIN_DAMAGE_RANGED,
maxDamage.And(selectorMelee), //MAX_DAMAGE_MELEE,
maxDamage.And(selectorRanged), //MAX_DAMAGE_RANGED,
attack.And(selectorRanged),//ATTACK_MELEE,
attack.And(selectorMelee),//ATTACK_MELEE,
attack.And(selectorRanged),//ATTACK_RANGED,
defence.And(selectorRanged),//DEFENCE_MELEE,
defence.And(selectorMelee),//DEFENCE_MELEE,
defence.And(selectorRanged),//DEFENCE_RANGED,
Selector::type()(BonusType::IN_FRENZY),//IN_FRENZY,
Selector::type()(BonusType::FORGETFULL),//FORGETFULL,
Selector::type()(BonusType::HYPNOTIZED),//HYPNOTIZED,
Selector::type()(BonusType::FORGETFULL),//FORGETFULL,
Selector::type()(BonusType::FREE_SHOOTING).Or(Selector::type()(BonusType::SIEGE_WEAPON)),//HAS_FREE_SHOOTING,
Selector::type()(BonusType::STACK_HEALTH),//STACK_HEALTH,
Selector::type()(BonusType::NONE).And(Selector::source(BonusSource::SPELL_EFFECT, BonusSourceID(SpellID(SpellID::CLONE))))

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@ -71,6 +71,11 @@ public:
addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::SIEGE_WEAPON, BonusSource::CREATURE_ABILITY, 1, BonusSourceID()));
}
bool isHypnotized() const override
{
return hasBonusOfType(BonusType::HYPNOTIZED);
}
void redirectBonusesToFake()
{
ON_CALL(*this, getAllBonuses(_, _, _)).WillByDefault(Invoke(&bonusFake, &BonusBearerMock::getAllBonuses));

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@ -228,6 +228,19 @@ TEST_F(UnitStateTest, additionalMeleeAttack)
EXPECT_EQ(subject.getTotalAttacks(true), 1);
}
TEST_F(UnitStateTest, hypnotized)
{
setDefaultExpectations();
{
auto bonus = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::HYPNOTIZED, BonusSource::SPELL_EFFECT, 41, BonusSourceID());
bonusMock.addNewBonus(bonus);
}
EXPECT_TRUE(subject.isHypnotized());
}
TEST_F(UnitStateTest, additionalRangedAttack)
{
setDefaultExpectations();
@ -252,10 +265,16 @@ TEST_F(UnitStateTest, getMinDamage)
bonusMock.addNewBonus(bonus);
bonus = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CREATURE_DAMAGE, BonusSource::SPELL_EFFECT, -20, BonusSourceID(), BonusCustomSubtype::creatureDamageMin);
bonus->effectRange = BonusLimitEffect::ONLY_DISTANCE_FIGHT;
bonusMock.addNewBonus(bonus);
bonus = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CREATURE_DAMAGE, BonusSource::SPELL_EFFECT, -10, BonusSourceID(), BonusCustomSubtype::creatureDamageMin);
bonus->effectRange = BonusLimitEffect::ONLY_MELEE_FIGHT;
bonusMock.addNewBonus(bonus);
}
EXPECT_EQ(subject.getMinDamage(false), 10);
EXPECT_EQ(subject.getMinDamage(false), 20);
EXPECT_EQ(subject.getMinDamage(true), 10);
}
@ -268,10 +287,15 @@ TEST_F(UnitStateTest, getMaxDamage)
bonusMock.addNewBonus(bonus);
bonus = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CREATURE_DAMAGE, BonusSource::SPELL_EFFECT, -20, BonusSourceID(), BonusCustomSubtype::creatureDamageMax);
bonus->effectRange = BonusLimitEffect::ONLY_DISTANCE_FIGHT;
bonusMock.addNewBonus(bonus);
bonus = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CREATURE_DAMAGE, BonusSource::SPELL_EFFECT, -10, BonusSourceID(), BonusCustomSubtype::creatureDamageMax);
bonus->effectRange = BonusLimitEffect::ONLY_MELEE_FIGHT;
bonusMock.addNewBonus(bonus);
}
EXPECT_EQ(subject.getMaxDamage(false), 10);
EXPECT_EQ(subject.getMaxDamage(false), 20);
EXPECT_EQ(subject.getMaxDamage(true), 10);
}

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@ -40,8 +40,7 @@ TConstBonusListPtr BonusBearerMock::getAllBonuses(const CSelector & selector, co
int64_t BonusBearerMock::getTreeVersion() const
{
int64_t ret = treeVersion;
return ret << 32;
return treeVersion;
}